[Bf-blender-cvs] [b66fcd83f6c] temp-point-distribution-refactor-experiment: rename back
Jacques Lucke
noreply at git.blender.org
Tue Jan 12 21:27:34 CET 2021
Commit: b66fcd83f6cef55a87dc9835129f8956fd6c6742
Author: Jacques Lucke
Date: Tue Jan 12 21:21:55 2021 +0100
Branches: temp-point-distribution-refactor-experiment
https://developer.blender.org/rBb66fcd83f6cef55a87dc9835129f8956fd6c6742
rename back
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
index 4ecb8832817..1370f45877d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
@@ -169,9 +169,9 @@ BLI_NOINLINE static void update_elimination_mask_for_close_points(
BLI_kdtree_3d_free(kdtree);
}
-BLI_NOINLINE static void update_elimination_mask_based_on_density_mask(
+BLI_NOINLINE static void update_elimination_mask_based_on_density_factors(
const Mesh &mesh,
- const FloatReadAttribute &density_mask,
+ const FloatReadAttribute &density_factors,
Span<float3> bary_coords,
Span<int> looptri_indices,
MutableSpan<bool> elimination_mask)
@@ -189,9 +189,9 @@ BLI_NOINLINE static void update_elimination_mask_based_on_density_mask(
const int v1_index = mesh.mloop[looptri.tri[1]].v;
const int v2_index = mesh.mloop[looptri.tri[2]].v;
- const float v0_density_factor = std::max(0.0f, density_mask[v0_index]);
- const float v1_density_factor = std::max(0.0f, density_mask[v1_index]);
- const float v2_density_factor = std::max(0.0f, density_mask[v2_index]);
+ const float v0_density_factor = std::max(0.0f, density_factors[v0_index]);
+ const float v1_density_factor = std::max(0.0f, density_factors[v1_index]);
+ const float v2_density_factor = std::max(0.0f, density_factors[v2_index]);
const float probablity = v0_density_factor * bary_coord.x + v1_density_factor * bary_coord.y +
v2_density_factor * bary_coord.z;
@@ -246,7 +246,7 @@ BLI_NOINLINE static void compute_remaining_point_data(const Mesh &mesh,
static void sample_mesh_surface_with_minimum_distance(const Mesh &mesh,
const float max_density,
const float minimum_distance,
- const FloatReadAttribute &density_mask,
+ const FloatReadAttribute &density_factors,
const int seed,
Vector<float3> &r_positions,
Vector<float3> &r_bary_coords,
@@ -256,8 +256,8 @@ static void sample_mesh_surface_with_minimum_distance(const Mesh &mesh,
mesh, max_density, nullptr, seed, r_positions, r_bary_coords, r_looptri_indices);
Array<bool> elimination_mask(r_positions.size(), false);
update_elimination_mask_for_close_points(r_positions, minimum_distance, elimination_mask);
- update_elimination_mask_based_on_density_mask(
- mesh, density_mask, r_bary_coords, r_looptri_indices, elimination_mask);
+ update_elimination_mask_based_on_density_factors(
+ mesh, density_factors, r_bary_coords, r_looptri_indices, elimination_mask);
eliminate_points_based_on_mask(elimination_mask, r_positions, r_bary_coords, r_looptri_indices);
}
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