[Bf-blender-cvs] [a429f73d2b0] sculpt-dev: Sculpt IPMask: Fix bugs in stack index, start refactor
Pablo Dobarro
noreply at git.blender.org
Fri Feb 26 14:59:00 CET 2021
Commit: a429f73d2b017b56c0003347d57b0660cc5b6244
Author: Pablo Dobarro
Date: Thu Feb 25 23:52:41 2021 +0100
Branches: sculpt-dev
https://developer.blender.org/rBa429f73d2b017b56c0003347d57b0660cc5b6244
Sculpt IPMask: Fix bugs in stack index, start refactor
===================================================================
M source/blender/editors/sculpt_paint/sculpt_filter_mask.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
index e676cd197b8..5c8bdad4694 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -322,6 +322,14 @@ void SCULPT_OT_mask_filter(struct wmOperatorType *ot)
/* Interactive Preview Mask Filter */
+typedef enum eSculptIPMaskFilterType {
+ MASK_FILTER_SMOOTH_SHARPEN,
+ MASK_FILTER_GROW_SHRINK,
+ MASK_FILTER_CONTRAST_INCREASE_DECREASE,
+ MASK_FILTER_INTENSITY_INCREASE_DECREASE,
+ MASK_FILTER_LINEAR_INTENSITY_INCREASE_DECREASE,
+} eSculptIPMaskFilterType;
+
typedef enum MaskFilterStepDirectionType {
MASK_FILTER_STEP_DIRECTION_FORWARD,
MASK_FILTER_STEP_DIRECTION_BACKWARD,
@@ -361,20 +369,48 @@ static MaskFilterDeltaStep *sculpt_ipmask_filter_delta_create(const float *curre
}
-static float *sculpt_ipmask_step_compute(SculptSession *ss, const float *current_mask) {
- const int totvert = SCULPT_vertex_count_get(ss);
- float *next_mask = MEM_malloc_arrayN(sizeof (float), totvert, "delta values");
- for (int i = 0; i < totvert; i++) {
+/* Grown/Shrink vertex callbacks. */
+static float sculpt_ipmask_vertex_grow_cb(SculptSession *ss, const int vertex, const float *current_mask) {
float max = 0.0f;
SculptVertexNeighborIter ni;
- SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, i, ni) {
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vertex, ni) {
float vmask_f = current_mask[ni.index];
if (vmask_f > max) {
max = vmask_f;
}
}
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
- next_mask[i] = max;
+ return max;
+}
+
+static float sculpt_ipmask_vertex_shrink_cb(SculptSession *ss, const int vertex, const float *current_mask) {
+ float min = 1.0f;
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vertex, ni) {
+ float vmask_f = current_mask[ni.index];
+ if (vmask_f < min) {
+ min = vmask_f;
+ }
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+ return min;
+}
+
+
+static float *sculpt_ipmask_step_compute(SculptSession *ss, const float *current_mask) {
+ const int totvert = SCULPT_vertex_count_get(ss);
+ float *next_mask = MEM_malloc_arrayN(sizeof (float), totvert, "delta values");
+ for (int i = 0; i < totvert; i++) {
+ next_mask[i] = sculpt_ipmask_vertex_grow_cb(ss, i, current_mask);
+ }
+ return next_mask;
+}
+
+static float *sculpt_ipmask_step_compute_backward(SculptSession *ss, const float *current_mask) {
+ const int totvert = SCULPT_vertex_count_get(ss);
+ float *next_mask = MEM_malloc_arrayN(sizeof (float), totvert, "delta values");
+ for (int i = 0; i < totvert; i++) {
+ next_mask[i] = sculpt_ipmask_vertex_shrink_cb(ss, i, current_mask);
}
return next_mask;
}
@@ -398,6 +434,9 @@ static void sculpt_ipmask_apply_mask_data(SculptSession *ss, const float *mask)
BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
{
*vd.mask = mask[vd.index];
+ if (vd.mvert) {
+ vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
+ }
}
BKE_pbvh_vertex_iter_end;
@@ -458,12 +497,13 @@ static int sculpt_ipmask_filter_modal(bContext *C, wmOperator *op, const wmEvent
MaskFilterStepDirectionType direction;
if (target_step > filter_cache->mask_filter_current_step) {
- next_step += 1;
+ next_step = filter_cache->mask_filter_current_step + 1;
+ delta_index = filter_cache->mask_filter_current_step;
direction = MASK_FILTER_STEP_DIRECTION_FORWARD;
}
else {
- next_step -= 1;
- delta_index = next_step + 1;
+ next_step = filter_cache->mask_filter_current_step -1;
+ delta_index = filter_cache->mask_filter_current_step -1;
direction = MASK_FILTER_STEP_DIRECTION_BACKWARD;
}
@@ -494,8 +534,8 @@ static int sculpt_ipmask_filter_modal(bContext *C, wmOperator *op, const wmEvent
}
else {
printf("BACKWARD, COMPUTING\n");
- next_mask = sculpt_ipmask_step_compute(ss, current_mask);
- MaskFilterDeltaStep *delta_step = sculpt_ipmask_filter_delta_create(current_mask, next_mask, totvert);
+ next_mask = sculpt_ipmask_step_compute_backward(ss, current_mask);
+ MaskFilterDeltaStep *delta_step = sculpt_ipmask_filter_delta_create(next_mask, current_mask, totvert);
BLI_ghash_insert(filter_cache->mask_delta_step, POINTER_FROM_INT(delta_index), delta_step);
}
More information about the Bf-blender-cvs
mailing list