[Bf-blender-cvs] [a56fb568ed2] sculpt-dev: Cleanup: Clang format

Pablo Dobarro noreply at git.blender.org
Wed Feb 10 21:33:16 CET 2021


Commit: a56fb568ed23083bf552a2bd59c227038e55be87
Author: Pablo Dobarro
Date:   Wed Feb 10 21:09:41 2021 +0100
Branches: sculpt-dev
https://developer.blender.org/rBa56fb568ed23083bf552a2bd59c227038e55be87

Cleanup: Clang format

===================================================================

M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/sculpt_paint/sculpt_cloth.c

===================================================================

diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 0bf7e210839..dba130ca921 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -6512,141 +6512,139 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
     SCULPT_pose_brush_init(sd, ob, ss, brush);
   }
 
-    if (brush->deform_target == BRUSH_DEFORM_TARGET_CLOTH_SIM) {
-      if (!ss->cache->cloth_sim) {
-        ss->cache->cloth_sim = SCULPT_cloth_brush_simulation_create(
-            ss, 1.0f, 1.0f, 0.0f, false, true);
-        SCULPT_cloth_brush_simulation_init(ss, ss->cache->cloth_sim);
-      }
-      SCULPT_cloth_brush_store_simulation_state(ss, ss->cache->cloth_sim);
-      SCULPT_cloth_brush_ensure_nodes_constraints(
-          sd, ob, nodes, totnode, ss->cache->cloth_sim, ss->cache->location, FLT_MAX);
+  if (brush->deform_target == BRUSH_DEFORM_TARGET_CLOTH_SIM) {
+    if (!ss->cache->cloth_sim) {
+      ss->cache->cloth_sim = SCULPT_cloth_brush_simulation_create(
+          ss, 1.0f, 1.0f, 0.0f, false, true);
+      SCULPT_cloth_brush_simulation_init(ss, ss->cache->cloth_sim);
+    }
+    SCULPT_cloth_brush_store_simulation_state(ss, ss->cache->cloth_sim);
+    SCULPT_cloth_brush_ensure_nodes_constraints(
+        sd, ob, nodes, totnode, ss->cache->cloth_sim, ss->cache->location, FLT_MAX);
   }
 
+  bool invert = ss->cache->pen_flip || ss->cache->invert || brush->flag & BRUSH_DIR_IN;
 
-    bool invert = ss->cache->pen_flip || ss->cache->invert || brush->flag & BRUSH_DIR_IN;
-
-
-    /* Apply one type of brush action. */
-    switch (brush->sculpt_tool) {
-      case SCULPT_TOOL_DRAW:
-        do_draw_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_SMOOTH:
-        if (brush->smooth_deform_type == BRUSH_SMOOTH_DEFORM_LAPLACIAN) {
-          SCULPT_do_smooth_brush(sd, ob, nodes, totnode);
-        }
-        else if (brush->smooth_deform_type == BRUSH_SMOOTH_DEFORM_SURFACE) {
-          SCULPT_do_surface_smooth_brush(sd, ob, nodes, totnode);
-        }
-        else if (brush->smooth_deform_type == BRUSH_SMOOTH_DEFORM_DIRECTIONAL) {
-          SCULPT_do_directional_smooth_brush(sd, ob, nodes, totnode);
-        }
-        break;
-      case SCULPT_TOOL_CREASE:
-        do_crease_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_BLOB:
-        do_crease_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_PINCH:
-        do_pinch_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_INFLATE:
-        do_inflate_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_GRAB:
-        do_grab_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_ROTATE:
-        do_rotate_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_SNAKE_HOOK:
-        do_snake_hook_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_NUDGE:
-        do_nudge_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_THUMB:
-        do_thumb_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_LAYER:
-        do_layer_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_FLATTEN:
-        do_flatten_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_CLAY:
-        do_clay_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_CLAY_STRIPS:
-        do_clay_strips_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_MULTIPLANE_SCRAPE:
-        SCULPT_do_multiplane_scrape_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_CLAY_THUMB:
-        do_clay_thumb_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_FILL:
-        if (invert && brush->flag & BRUSH_INVERT_TO_SCRAPE_FILL) {
-          do_scrape_brush(sd, ob, nodes, totnode);
-        }
-        else {
-          do_fill_brush(sd, ob, nodes, totnode);
-        }
-        break;
-      case SCULPT_TOOL_SCRAPE:
-        if (invert && brush->flag & BRUSH_INVERT_TO_SCRAPE_FILL) {
-          do_fill_brush(sd, ob, nodes, totnode);
-        }
-        else {
-          do_scrape_brush(sd, ob, nodes, totnode);
-        }
-        break;
-      case SCULPT_TOOL_MASK:
-        do_mask_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_POSE:
-        SCULPT_do_pose_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_DRAW_SHARP:
-        do_draw_sharp_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_ELASTIC_DEFORM:
-        do_elastic_deform_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_SLIDE_RELAX:
-        do_slide_relax_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_BOUNDARY:
-        SCULPT_do_boundary_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_CLOTH:
-        SCULPT_do_cloth_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_DRAW_FACE_SETS:
-        SCULPT_do_draw_face_sets_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_DISPLACEMENT_ERASER:
-        do_displacement_eraser_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_DISPLACEMENT_SMEAR:
-        do_displacement_smear_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_PAINT:
-        SCULPT_do_paint_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_SMEAR:
-        SCULPT_do_smear_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_FAIRING:
-        do_fairing_brush(sd, ob, nodes, totnode);
-        break;
-      case SCULPT_TOOL_SCENE_PROJECT:
-        do_scene_project_brush(sd, ob, nodes, totnode);
-        break;
-    }
+  /* Apply one type of brush action. */
+  switch (brush->sculpt_tool) {
+    case SCULPT_TOOL_DRAW:
+      do_draw_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_SMOOTH:
+      if (brush->smooth_deform_type == BRUSH_SMOOTH_DEFORM_LAPLACIAN) {
+        SCULPT_do_smooth_brush(sd, ob, nodes, totnode);
+      }
+      else if (brush->smooth_deform_type == BRUSH_SMOOTH_DEFORM_SURFACE) {
+        SCULPT_do_surface_smooth_brush(sd, ob, nodes, totnode);
+      }
+      else if (brush->smooth_deform_type == BRUSH_SMOOTH_DEFORM_DIRECTIONAL) {
+        SCULPT_do_directional_smooth_brush(sd, ob, nodes, totnode);
+      }
+      break;
+    case SCULPT_TOOL_CREASE:
+      do_crease_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_BLOB:
+      do_crease_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_PINCH:
+      do_pinch_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_INFLATE:
+      do_inflate_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_GRAB:
+      do_grab_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_ROTATE:
+      do_rotate_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_SNAKE_HOOK:
+      do_snake_hook_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_NUDGE:
+      do_nudge_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_THUMB:
+      do_thumb_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_LAYER:
+      do_layer_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_FLATTEN:
+      do_flatten_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_CLAY:
+      do_clay_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_CLAY_STRIPS:
+      do_clay_strips_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_MULTIPLANE_SCRAPE:
+      SCULPT_do_multiplane_scrape_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_CLAY_THUMB:
+      do_clay_thumb_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_FILL:
+      if (invert && brush->flag & BRUSH_INVERT_TO_SCRAPE_FILL) {
+        do_scrape_brush(sd, ob, nodes, totnode);
+      }
+      else {
+        do_fill_brush(sd, ob, nodes, totnode);
+      }
+      break;
+    case SCULPT_TOOL_SCRAPE:
+      if (invert && brush->flag & BRUSH_INVERT_TO_SCRAPE_FILL) {
+        do_fill_brush(sd, ob, nodes, totnode);
+      }
+      else {
+        do_scrape_brush(sd, ob, nodes, totnode);
+      }
+      break;
+    case SCULPT_TOOL_MASK:
+      do_mask_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_POSE:
+      SCULPT_do_pose_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_DRAW_SHARP:
+      do_draw_sharp_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_ELASTIC_DEFORM:
+      do_elastic_deform_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_SLIDE_RELAX:
+      do_slide_relax_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_BOUNDARY:
+      SCULPT_do_boundary_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_CLOTH:
+      SCULPT_do_cloth_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_DRAW_FACE_SETS:
+      SCULPT_do_draw_face_sets_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_DISPLACEMENT_ERASER:
+      do_displacement_eraser_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_DISPLACEMENT_SMEAR:
+      do_displacement_smear_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_PAINT:
+      SCULPT_do_paint_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_SMEAR:
+      SCULPT_do_smear_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_FAIRING:
+      do_fairing_brush(sd, ob, nodes, totnode);
+      break;
+    case SCULPT_TOOL_SCENE_PROJECT:
+      do_scene_project_brush(sd, ob, nodes, totnode);
+      break;
+  }
 
   if (!ELEM(brush->sculpt_tool, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_MASK) &&
       brush->autosmooth_factor > 0) {
@@ -6783,25 +6781,25 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
 
   BKE_pbvh_gather_proxies(ss->pbvh, &nodes, &totnode);
 
-    const bool use_orco = ELEM(brush->sculpt_tool,
-                               SCULPT_TOOL_GRAB,
-                               SCULPT

@@ Diff output truncated at 10240 characters. @@



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