[Bf-blender-cvs] [eab9165c251] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Tue Feb 9 00:42:34 CET 2021


Commit: eab9165c2512581b918d8bfca40ec98ded08a84a
Author: Campbell Barton
Date:   Tue Feb 9 10:42:00 2021 +1100
Branches: master
https://developer.blender.org/rBeab9165c2512581b918d8bfca40ec98ded08a84a

Cleanup: spelling

===================================================================

M	source/blender/blenkernel/intern/brush.c
M	source/blender/blenkernel/intern/paint.c
M	source/blender/blenkernel/intern/undo_system.c
M	source/blender/blenlib/intern/convexhull_2d.c
M	source/blender/blenlib/intern/delaunay_2d.cc
M	source/blender/blenlib/intern/mesh_boolean.cc
M	source/blender/blenloader/intern/readfile.c
M	source/blender/blenloader/intern/versioning_270.c
M	source/blender/bmesh/intern/bmesh_error.h
M	source/blender/bmesh/intern/bmesh_mods.c
M	source/blender/bmesh/intern/bmesh_opdefines.c
M	source/blender/bmesh/intern/bmesh_structure.c
M	source/blender/bmesh/tools/bmesh_bevel.c
M	source/blender/draw/intern/draw_manager.c
M	source/blender/editors/space_image/image_ops.c
M	source/blender/editors/space_info/info_draw.c
M	source/blender/editors/undo/memfile_undo.c
M	source/blender/editors/util/ed_util.c
M	source/blender/makesdna/DNA_ID_enums.h
M	source/blender/makesrna/intern/rna_rna.c
M	source/blender/render/intern/texture_image.c

===================================================================

diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 9fbefacbece..8a2ab818464 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -375,7 +375,7 @@ static int brush_undo_preserve_cb(LibraryIDLinkCallbackData *cb_data)
 
 static void brush_undo_preserve(BlendLibReader *reader, ID *id_new, ID *id_old)
 {
-  /* Whole Brush is preserved across undos. */
+  /* Whole Brush is preserved across undoes. */
   BKE_lib_id_swap(NULL, id_new, id_old);
 
   /* `id_new` now has content from `id_old`, we need to ensure those old ID pointers are valid.
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 98ee9e1da75..8b5137621a0 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -127,7 +127,7 @@ static void palette_blend_read_data(BlendDataReader *reader, ID *id)
 
 static void palette_undo_preserve(BlendLibReader *UNUSED(reader), ID *id_new, ID *id_old)
 {
-  /* Whole Palette is preserved across undos, and it has no extra pointer, simple. */
+  /* Whole Palette is preserved across undoes, and it has no extra pointer, simple. */
   /* Note: We do not care about potential internal references to self here, Palette has none. */
   /* Note: We do not swap IDProperties, as dealing with potential ID pointers in those would be
    *       fairly delicate. */
diff --git a/source/blender/blenkernel/intern/undo_system.c b/source/blender/blenkernel/intern/undo_system.c
index 07e7d07f1ef..baa96ca1455 100644
--- a/source/blender/blenkernel/intern/undo_system.c
+++ b/source/blender/blenkernel/intern/undo_system.c
@@ -287,7 +287,7 @@ void BKE_undosys_stack_clear(UndoStack *ustack)
 
 void BKE_undosys_stack_clear_active(UndoStack *ustack)
 {
-  /* Remove active and all following undos. */
+  /* Remove active and all following undoes. */
   UndoStep *us = ustack->step_active;
 
   if (us) {
@@ -517,7 +517,7 @@ UndoPushReturn BKE_undosys_step_push_with_type(UndoStack *ustack,
     retval |= UNDO_PUSH_RET_OVERRIDE_CHANGED;
   }
 
-  /* Remove all undos after (also when 'ustack->step_active == NULL'). */
+  /* Remove all undoes after (also when 'ustack->step_active == NULL'). */
   while (ustack->steps.last != ustack->step_active) {
     UndoStep *us_iter = ustack->steps.last;
     undosys_step_free_and_unlink(ustack, us_iter);
diff --git a/source/blender/blenlib/intern/convexhull_2d.c b/source/blender/blenlib/intern/convexhull_2d.c
index a3d24787d27..cb4ef54bfb7 100644
--- a/source/blender/blenlib/intern/convexhull_2d.c
+++ b/source/blender/blenlib/intern/convexhull_2d.c
@@ -28,7 +28,7 @@
 #include "BLI_strict_flags.h"
 #include "BLI_utildefines.h"
 
-/* Copyright 2001, softSurfer (www.softsurfer.com)
+/* Copyright 2001, softSurfer (http://www.softsurfer.com)
  * This code may be freely used and modified for any purpose
  * providing that this copyright notice is included with it.
  * SoftSurfer makes no warranty for this code, and cannot be held
diff --git a/source/blender/blenlib/intern/delaunay_2d.cc b/source/blender/blenlib/intern/delaunay_2d.cc
index 1cf2046ce16..06a749ab921 100644
--- a/source/blender/blenlib/intern/delaunay_2d.cc
+++ b/source/blender/blenlib/intern/delaunay_2d.cc
@@ -1500,7 +1500,7 @@ template<typename T> static void re_delaunay_triangulate(CDTArrangement<T> *cdt,
       cse = ss;
     }
   }
-  /* Add diagonals necessary to make abc a triangle. */
+  /* Add diagonals necessary to make `abc` a triangle. */
   CDTEdge<T> *ebc = nullptr;
   CDTEdge<T> *eca = nullptr;
   if (!exists_edge(b, c)) {
diff --git a/source/blender/blenlib/intern/mesh_boolean.cc b/source/blender/blenlib/intern/mesh_boolean.cc
index 09b6ffc1fd9..6ca5be743f0 100644
--- a/source/blender/blenlib/intern/mesh_boolean.cc
+++ b/source/blender/blenlib/intern/mesh_boolean.cc
@@ -2403,8 +2403,8 @@ static void inside_shape_callback(void *userdata,
  * how likely we think it is that it is inside.
  * This is done by casting some rays from just on the positive side of a test
  * face in various directions and summing the parity of crossing faces of each face.
- * The BVHtree \a tree contains all the triangles of \a tm and can be used for
- * fast raycasting.
+ *
+ * \param tree: Contains all the triangles of \a tm and can be used for fast ray-casting.
  */
 static void test_tri_inside_shapes(const IMesh &tm,
                                    std::function<int(int)> shape_fn,
@@ -2424,7 +2424,7 @@ static void test_tri_inside_shapes(const IMesh &tm,
     return;
   }
   double3 test_point = calc_point_inside_tri_db(tri_test);
-  /* Offset the test point a tiny bit in the tri_test normal direcction. */
+  /* Offset the test point a tiny bit in the tri_test normal direction. */
   tri_test.populate_plane(false);
   double3 norm = tri_test.plane->norm.normalized();
   const double offset_amount = 1e-5;
@@ -2436,8 +2436,8 @@ static void test_tri_inside_shapes(const IMesh &tm,
   }
   /* Try six test rays almost along orthogonal axes.
    * Perturb their directions slightly to make it less likely to hit a seam.
-   * Raycast assumes they have unit length, so use r1 near 1 and
-   * ra near 0.5, and rb near .01, but normalized so sqrt(r1^2 + ra^2 + rb^2) == 1. */
+   * Ray-cast assumes they have unit length, so use r1 near 1 and
+   * ra near 0.5, and rb near .01, but normalized so `sqrt(r1^2 + ra^2 + rb^2) == 1`. */
   constexpr int num_rays = 6;
   constexpr float r1 = 0.9987025295199663f;
   constexpr float ra = 0.04993512647599832f;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index b86896b1a8e..c90572a68a6 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3928,9 +3928,11 @@ static void lib_link_all(FileData *fd, Main *bmain)
 #endif
 }
 
-/* Checks to perform after `lib_link_all`.
- * Those operations cannot perfom properly in a split bmain case, since some data from other
- * bmain's (aka libraries) may not have been processed yet. */
+/**
+ * Checks to perform after `lib_link_all`.
+ * Those operations cannot perform properly in a split bmain case, since some data from other
+ * bmain's (aka libraries) may not have been processed yet.
+ */
 static void after_liblink_merged_bmain_process(Main *bmain)
 {
   /* We only expect a merged Main here, not a split one. */
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index e383d46858f..d8ab8d6f32a 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -1657,7 +1657,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain)
     if (!DNA_struct_elem_find(fd->filesdna, "Brush", "float", "falloff_angle")) {
       for (Brush *br = bmain->brushes.first; br; br = br->id.next) {
         br->falloff_angle = DEG2RADF(80);
-        /* These flags are used for new feautres. They are not related to falloff_angle */
+        /* These flags are used for new features. They are not related to `falloff_angle`. */
         br->flag &= ~(BRUSH_INVERT_TO_SCRAPE_FILL | BRUSH_ORIGINAL_PLANE |
                       BRUSH_GRAB_ACTIVE_VERTEX | BRUSH_SCENE_SPACING | BRUSH_FRONTFACE_FALLOFF);
       }
diff --git a/source/blender/bmesh/intern/bmesh_error.h b/source/blender/bmesh/intern/bmesh_error.h
index fdec043ec48..41d02e334fb 100644
--- a/source/blender/bmesh/intern/bmesh_error.h
+++ b/source/blender/bmesh/intern/bmesh_error.h
@@ -25,7 +25,7 @@
 /*----------- bmop error system ----------*/
 
 /* pushes an error onto the bmesh error stack.
- * if msg is null, then the default message for the errorcode is used.*/
+ * if msg is null, then the default message for the `errcode` is used. */
 void BMO_error_raise(BMesh *bm, BMOperator *owner, int errcode, const char *msg);
 
 /* gets the topmost error from the stack.
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 4c72b802396..8e5ed9c3bf0 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -802,7 +802,7 @@ void BM_edge_calc_rotate(BMEdge *e, const bool ccw, BMLoop **r_l1, BMLoop **r_l2
   /* we know this will work */
   BM_edge_face_pair(e, &fa, &fb);
 
-  /* so we can use ccw variable correctly,
+  /* so we can use `ccw` variable correctly,
    * otherwise we could use the edges verts direct */
   BM_edge_ordered_verts(e, &v1, &v2);
 
@@ -886,7 +886,7 @@ bool BM_edge_rotate_check_degenerate(BMEdge *e, BMLoop *l1, BMLoop *l2)
   /* verts from the loops passed */
 
   BMVert *v1, *v2;
-  /* these are the opposite verts - the verts that _would_ be used if 'ccw' was inverted*/
+  /* These are the opposite verts - the verts that _would_ be used if `ccw` was inverted. */
   BMVert *v1_alt, *v2_alt;
 
   /* this should have already run */
@@ -1070,7 +1070,7 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_f
         BM_face_normal_flip(bm, fb);
 
         if (ccw) {
-          /* needed otherwise ccw toggles direction */
+          /* Needed otherwise `ccw` toggles direction */
           e_new->l = e_new->l->radial_next;
         }
       }
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index a4e0d46e544..bccac006e8e 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1394,7 +1394,7 @@ static BMOpDefine bmo_duplicate_def = {
   /* slots_out */
   {{"geom_orig.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}},
    {"geom.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}},
-  /* facemap maps from source faces to dupe
+  /* face_map maps from source faces to dupe
    * faces, and from dupe faces to source faces */
    {"vert_map.out", BMO_OP_SLOT_MAPPING, {(int)BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
    {"edge_map.out", BMO_OP_SLOT_MAPPING, {(int)BMO_OP_SLOT_SUBTYPE_MAP_ELEM}},
diff --git a/source/blender/bmesh/intern/bmesh_structure.c b/source/blender/bmesh/intern/bmesh_structure.c
index cd230e76a

@@ Diff output truncated at 10240 characters. @@



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