[Bf-blender-cvs] [525d36813ca] temp-geometry-nodes-instances-api: Geometry Nodes: Support instances in the point instance node
Hans Goudey
noreply at git.blender.org
Tue Feb 2 00:18:40 CET 2021
Commit: 525d36813cae2c14238f5e44d69ec4d81eb18dd1
Author: Hans Goudey
Date: Mon Feb 1 17:18:32 2021 -0600
Branches: temp-geometry-nodes-instances-api
https://developer.blender.org/rB525d36813cae2c14238f5e44d69ec4d81eb18dd1
Geometry Nodes: Support instances in the point instance node
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
index eaf13b94eb9..2a3a72d990d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
@@ -79,6 +79,7 @@ static Span<MLoopTri> get_mesh_looptris(const Mesh &mesh)
}
static void sample_mesh_surface(const Mesh &mesh,
+ const float4x4 transform,
const float base_density,
const FloatReadAttribute *density_factors,
const int seed,
@@ -93,9 +94,10 @@ static void sample_mesh_surface(const Mesh &mesh,
const int v0_index = mesh.mloop[looptri.tri[0]].v;
const int v1_index = mesh.mloop[looptri.tri[1]].v;
const int v2_index = mesh.mloop[looptri.tri[2]].v;
- const float3 v0_pos = mesh.mvert[v0_index].co;
- const float3 v1_pos = mesh.mvert[v1_index].co;
- const float3 v2_pos = mesh.mvert[v2_index].co;
+
+ const float3 v0_pos = transform * float3(mesh.mvert[v0_index].co);
+ const float3 v1_pos = transform * float3(mesh.mvert[v1_index].co);
+ const float3 v2_pos = transform * float3(mesh.mvert[v2_index].co);
float looptri_density_factor = 1.0f;
if (density_factors != nullptr) {
@@ -387,6 +389,7 @@ BLI_NOINLINE static void add_remaining_point_attributes(const MeshComponent &mes
}
static void sample_mesh_surface_with_minimum_distance(const Mesh &mesh,
+ const float4x4 transform,
const float max_density,
const float minimum_distance,
const FloatReadAttribute &density_factors,
@@ -396,7 +399,7 @@ static void sample_mesh_surface_with_minimum_distance(const Mesh &mesh,
Vector<int> &r_looptri_indices)
{
sample_mesh_surface(
- mesh, max_density, nullptr, seed, r_positions, r_bary_coords, r_looptri_indices);
+ mesh, transform, max_density, nullptr, seed, r_positions, r_bary_coords, r_looptri_indices);
Array<bool> elimination_mask(r_positions.size(), false);
update_elimination_mask_for_close_points(r_positions, minimum_distance, elimination_mask);
update_elimination_mask_based_on_density_factors(
@@ -412,7 +415,7 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
GeometryNodePointDistributeMethod distribute_method =
static_cast<GeometryNodePointDistributeMethod>(params.node().custom1);
- if (!geometry_set.has_mesh()) {
+ if (!geometry_set.has_mesh() && !geometry_set.has_instances()) {
params.set_output("Geometry", std::move(geometry_set_out));
return;
}
@@ -425,38 +428,52 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
return;
}
- const MeshComponent &mesh_component = *geometry_set.get_component_for_read<MeshComponent>();
- const Mesh *mesh_in = mesh_component.get_for_read();
-
- if (mesh_in == nullptr || mesh_in->mpoly == nullptr) {
- params.set_output("Geometry", std::move(geometry_set_out));
- return;
- }
-
- const FloatReadAttribute density_factors = mesh_component.attribute_get_for_read<float>(
- density_attribute, ATTR_DOMAIN_POINT, 1.0f);
const int seed = params.get_input<int>("Seed");
Vector<float3> positions;
Vector<float3> bary_coords;
Vector<int> looptri_indices;
- switch (distribute_method) {
- case GEO_NODE_POINT_DISTRIBUTE_RANDOM:
- sample_mesh_surface(
- *mesh_in, density, &density_factors, seed, positions, bary_coords, looptri_indices);
- break;
- case GEO_NODE_POINT_DISTRIBUTE_POISSON:
- const float minimum_distance = params.extract_input<float>("Distance Min");
- sample_mesh_surface_with_minimum_distance(*mesh_in,
- density,
- minimum_distance,
- density_factors,
- seed,
- positions,
- bary_coords,
- looptri_indices);
- break;
- }
+ BKE_foreach_geometry_component_recursive(
+ geometry_set,
+ [&](const GeometryComponent &component, blender::Span<blender::float4x4> transforms) {
+ if (component.type() != GeometryComponentType::Mesh) {
+ return;
+ }
+
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ const Mesh *mesh_in = mesh_component.get_for_read();
+ if (mesh_in == nullptr || mesh_in->mpoly == nullptr) {
+ return;
+ }
+ const FloatReadAttribute density_factors = mesh_component.attribute_get_for_read<float>(
+ density_attribute, ATTR_DOMAIN_POINT, 1.0f);
+
+ switch (distribute_method) {
+ case GEO_NODE_POINT_DISTRIBUTE_RANDOM:
+ sample_mesh_surface(*mesh_in,
+ transforms[0],
+ density,
+ &density_factors,
+ seed,
+ positions,
+ bary_coords,
+ looptri_indices);
+ break;
+ case GEO_NODE_POINT_DISTRIBUTE_POISSON:
+ const float minimum_distance = params.get_input<float>("Distance Min");
+ sample_mesh_surface_with_minimum_distance(*mesh_in,
+ transforms[0],
+ density,
+ minimum_distance,
+ density_factors,
+ seed,
+ positions,
+ bary_coords,
+ looptri_indices);
+ break;
+ }
+ });
+
const int tot_points = positions.size();
PointCloud *pointcloud = BKE_pointcloud_new_nomain(tot_points);
@@ -470,7 +487,7 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
geometry_set_out.get_component_for_write<PointCloudComponent>();
point_component.replace(pointcloud);
- add_remaining_point_attributes(mesh_component, point_component, bary_coords, looptri_indices);
+ // add_remaining_point_attributes(mesh_component, point_component, bary_coords, looptri_indices);
params.set_output("Geometry", std::move(geometry_set_out));
}
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