[Bf-blender-cvs] [d15d512a68f] master: Fix T94173: Missing update for frame node size

Hans Goudey noreply at git.blender.org
Sat Dec 18 20:28:35 CET 2021


Commit: d15d512a68f4f8c003de84d7b8e5755bf55d02a7
Author: Hans Goudey
Date:   Sat Dec 18 13:27:05 2021 -0600
Branches: master
https://developer.blender.org/rBd15d512a68f4f8c003de84d7b8e5755bf55d02a7

Fix T94173: Missing update for frame node size

Before d56bbfea7b420d7, nodes were updated (size calculated and
buttons added) in reverse order. Instead, now calculate the size of
frame nodes after all other nodes. Separating the drawing further
may be a good step to removing the O(n^2) loop later on.

===================================================================

M	source/blender/editors/space_node/node_draw.cc

===================================================================

diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index 69d66b3fa7a..1ce1032cf97 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -2418,9 +2418,11 @@ static void node_update_nodetree(const bContext &C,
     bNode &node = *nodes[i];
     uiBlock &block = *blocks[i];
     if (node.type == NODE_FRAME) {
-      frame_node_prepare_for_draw(node, nodes);
+      /* Frame sizes are calculated after all other nodes have calculating their #totr. */
+      continue;
     }
-    else if (node.type == NODE_REROUTE) {
+
+    if (node.type == NODE_REROUTE) {
       reroute_node_prepare_for_draw(node);
     }
     else {
@@ -2432,6 +2434,13 @@ static void node_update_nodetree(const bContext &C,
       }
     }
   }
+
+  /* Now calculate the size of frame nodes, which can depend on the size of other nodes. */
+  for (const int i : nodes.index_range()) {
+    if (nodes[i]->type == NODE_FRAME) {
+      frame_node_prepare_for_draw(*nodes[i], nodes);
+    }
+  }
 }
 
 static void frame_node_draw_label(const bNodeTree &ntree,



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