[Bf-blender-cvs] [4b12f521e38] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Thu Dec 16 01:42:37 CET 2021


Commit: 4b12f521e38fedf09485e0436e339031f363130a
Author: Campbell Barton
Date:   Thu Dec 16 11:38:09 2021 +1100
Branches: master
https://developer.blender.org/rB4b12f521e38fedf09485e0436e339031f363130a

Cleanup: spelling

===================================================================

M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/imbuf/IMB_imbuf.h
M	source/blender/makesrna/intern/rna_texture_api.c
M	source/blender/nodes/intern/socket_search_link.cc

===================================================================

diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index aeeed094aab..b764d0e1b5b 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5773,7 +5773,7 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
 /** \} */
 
 /* -------------------------------------------------------------------- */
-/** \name Sculpt Prush Utilities
+/** \name Sculpt Brush Utilities
  * \{ */
 
 void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
@@ -5980,8 +5980,8 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
     }
   }
 
-  /* Initialize automasking cache. For anchored brushes with spherical falloff, we start off with
-   * zero radius, thus we have no pbvh nodes on the first brush step. */
+  /* Initialize auto-masking cache. For anchored brushes with spherical falloff,
+   * we start off with zero radius, thus we have no PBVH nodes on the first brush step. */
   if (totnode ||
       ((brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) && (brush->flag & BRUSH_ANCHORED))) {
     if (SCULPT_stroke_is_first_brush_step(ss->cache)) {
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index ecc14e72108..1f698c65382 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -921,11 +921,11 @@ typedef enum eIMBTransformMode {
  * The given matrix should transform between dst pixel space to src pixel space.
  * One unit is one pixel.
  * \param src_crop cropping region how to crop the source buffer. Should only be passed when mode
- * is set to IMB_TRANSFORM_MODE_CROP_SRC. For any other mode this should be empty.
+ * is set to #IMB_TRANSFORM_MODE_CROP_SRC. For any other mode this should be empty.
  *
  * During transformation no data/color conversion will happens.
  * When transforming between float images the number of channels of the source buffer may be
- * between 1 and 4. When source buffer has one channel the data will be read as a grey scale value.
+ * between 1 and 4. When source buffer has one channel the data will be read as a gray scale value.
  */
 void IMB_transform(const struct ImBuf *src,
                    struct ImBuf *dst,
diff --git a/source/blender/makesrna/intern/rna_texture_api.c b/source/blender/makesrna/intern/rna_texture_api.c
index 83c1efd55bc..0920fe6679a 100644
--- a/source/blender/makesrna/intern/rna_texture_api.c
+++ b/source/blender/makesrna/intern/rna_texture_api.c
@@ -84,8 +84,8 @@ void RNA_api_texture(StructRNA *srna)
       NULL,
       -FLT_MAX,
       FLT_MAX,
-      "The result of the texture where (x,y,z,w) are (red, green, blue, intensity). For greyscale "
-      "textures, often intensity only will be used",
+      "The result of the texture where (x,y,z,w) are (red, green, blue, intensity). "
+      "For grayscale textures, often intensity only will be used",
       NULL,
       -1e4,
       1e4);
diff --git a/source/blender/nodes/intern/socket_search_link.cc b/source/blender/nodes/intern/socket_search_link.cc
index 48f8106e58b..8543efe7f9b 100644
--- a/source/blender/nodes/intern/socket_search_link.cc
+++ b/source/blender/nodes/intern/socket_search_link.cc
@@ -122,7 +122,7 @@ void search_link_ops_for_declarations(GatherLinkSearchOpParams &params,
     /* Give non-main sockets a lower weight so that they don't show up at the top of the search
      * when they are not explicitly searched for. The -1 is used to make sure that the first socket
      * has a smaller weight than zero so that it does not have the same weight as the main socket.
-     * Negative weights are used to avoid making the heighest weight dependent on the number of
+     * Negative weights are used to avoid making the highest weight dependent on the number of
      * sockets. */
     const int weight = (&socket == main_socket) ? 0 : -1 - i;
     params.add_item(



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