[Bf-blender-cvs] [069d63561a4] master: Geometry Nodes: Mesh Island Node

Johnny Matthews noreply at git.blender.org
Wed Dec 8 17:14:46 CET 2021


Commit: 069d63561a4ca07aec94ce003d71bd090ebbb887
Author: Johnny Matthews
Date:   Wed Dec 8 10:14:03 2021 -0600
Branches: master
https://developer.blender.org/rB069d63561a4ca07aec94ce003d71bd090ebbb887

Geometry Nodes: Mesh Island Node

This node is a field input that outputs a separate index for each mesh island.
The indices are based on the order of the lowest-numbered vertex in each island.

Authoring help from @hooglyboogly

Differential Revision: https://developer.blender.org/D13504

===================================================================

M	release/scripts/startup/nodeitems_builtins.py
M	source/blender/blenkernel/BKE_node.h
M	source/blender/blenkernel/intern/node.cc
M	source/blender/nodes/NOD_geometry.h
M	source/blender/nodes/NOD_static_types.h
M	source/blender/nodes/geometry/CMakeLists.txt
A	source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc

===================================================================

diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index 76be119c566..990236129a6 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -154,6 +154,7 @@ def mesh_node_items(context):
     yield NodeItem("GeometryNodeInputMeshEdgeVertices")
     yield NodeItem("GeometryNodeInputMeshFaceArea")
     yield NodeItem("GeometryNodeInputMeshFaceNeighbors")
+    yield NodeItem("GeometryNodeInputMeshIsland")
     yield NodeItem("GeometryNodeInputShadeSmooth")
     yield NodeItem("GeometryNodeInputMeshVertexNeighbors")
     yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 6126aeae422..14a42dc1c83 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1717,6 +1717,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
 #define GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS 1141
 #define GEO_NODE_GEOMETRY_TO_INSTANCE 1142
 #define GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS 1143
+#define GEO_NODE_INPUT_MESH_ISLAND 1144
 /** \} */
 
 /* -------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 4b4c87de9d4..4be374614bb 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -5811,6 +5811,7 @@ static void registerGeometryNodes()
   register_node_type_geo_input_mesh_edge_vertices();
   register_node_type_geo_input_mesh_face_area();
   register_node_type_geo_input_mesh_face_neighbors();
+  register_node_type_geo_input_mesh_island();
   register_node_type_geo_input_mesh_vertex_neighbors();
   register_node_type_geo_input_normal();
   register_node_type_geo_input_position();
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 6c0385c455c..027180df6e5 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -109,6 +109,7 @@ void register_node_type_geo_input_mesh_edge_neighbors(void);
 void register_node_type_geo_input_mesh_edge_vertices(void);
 void register_node_type_geo_input_mesh_face_area(void);
 void register_node_type_geo_input_mesh_face_neighbors(void);
+void register_node_type_geo_input_mesh_island(void);
 void register_node_type_geo_input_mesh_vertex_neighbors(void);
 void register_node_type_geo_input_normal(void);
 void register_node_type_geo_input_position(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 27d7837cb11..c2e1d6dd168 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -362,6 +362,7 @@ DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS, 0, "MESH_EDGE_NEIGHBOR
 DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_VERTICES, 0, "MESH_EDGE_VERTICES", InputMeshEdgeVertices, "Edge Vertices", "")
 DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_AREA, 0, "MESH_FACE_AREA", InputMeshFaceArea, "Face Area", "")
 DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_NEIGHBORS, 0, "MESH_FACE_NEIGHBORS", InputMeshFaceNeighbors, "Face Neighbors", "")
+DefNode(GeometryNode, GEO_NODE_INPUT_MESH_ISLAND, 0, "MESH_ISLAND", InputMeshIsland, "Mesh Island", "")
 DefNode(GeometryNode, GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS, 0, "MESH_VERTEX_NEIGHBORS", InputMeshVertexNeighbors, "Vertex Neighbors", "")
 DefNode(GeometryNode, GEO_NODE_INPUT_NORMAL, 0, "INPUT_NORMAL", InputNormal, "Normal", "")
 DefNode(GeometryNode, GEO_NODE_INPUT_POSITION, 0, "POSITION", InputPosition, "Position", "")
diff --git a/source/blender/nodes/geometry/CMakeLists.txt b/source/blender/nodes/geometry/CMakeLists.txt
index 19cc23a2013..a81b8cf1afb 100644
--- a/source/blender/nodes/geometry/CMakeLists.txt
+++ b/source/blender/nodes/geometry/CMakeLists.txt
@@ -127,6 +127,7 @@ set(SRC
   nodes/node_geo_input_mesh_edge_vertices.cc
   nodes/node_geo_input_mesh_face_area.cc
   nodes/node_geo_input_mesh_face_neighbors.cc
+  nodes/node_geo_input_mesh_island.cc
   nodes/node_geo_input_mesh_vertex_neighbors.cc
   nodes/node_geo_input_normal.cc
   nodes/node_geo_input_position.cc
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
new file mode 100644
index 00000000000..3c713ef6ca9
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
@@ -0,0 +1,101 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_mesh.h"
+
+#include "BLI_disjoint_set.hh"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_input_mesh_island_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+  b.add_output<decl::Int>(N_("Index"))
+      .field_source()
+      .description(N_("Island indices are based on the order of the lowest-numbered vertex "
+                      "contained in each island"));
+}
+
+class IslandFieldInput final : public GeometryFieldInput {
+ public:
+  IslandFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Island Index")
+  {
+    category_ = Category::Generated;
+  }
+
+  GVArray get_varray_for_context(const GeometryComponent &component,
+                                 const AttributeDomain domain,
+                                 IndexMask UNUSED(mask)) const final
+  {
+    if (component.type() != GEO_COMPONENT_TYPE_MESH) {
+      return {};
+    }
+    const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+    const Mesh *mesh = mesh_component.get_for_read();
+    if (mesh == nullptr) {
+      return {};
+    }
+
+    DisjointSet islands(mesh->totvert);
+    for (const int i : IndexRange(mesh->totedge)) {
+      islands.join(mesh->medge[i].v1, mesh->medge[i].v2);
+    }
+
+    Array<int> output(mesh->totvert);
+    VectorSet<int> ordered_roots;
+    for (const int i : IndexRange(mesh->totvert)) {
+      const int64_t root = islands.find_root(i);
+      output[i] = ordered_roots.index_of_or_add(root);
+    }
+
+    return mesh_component.attribute_try_adapt_domain<int>(
+        VArray<int>::ForContainer(std::move(output)), ATTR_DOMAIN_POINT, domain);
+  }
+
+  uint64_t hash() const override
+  {
+    /* Some random constant hash. */
+    return 635467354;
+  }
+
+  bool is_equal_to(const fn::FieldNode &other) const override
+  {
+    return dynamic_cast<const IslandFieldInput *>(&other) != nullptr;
+  }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+  Field<int> island_field{std::make_shared<IslandFieldInput>()};
+  params.set_output("Index", std::move(island_field));
+}
+
+}  // namespace blender::nodes::node_geo_input_mesh_island_cc
+
+void register_node_type_geo_input_mesh_island()
+{
+  namespace file_ns = blender::nodes::node_geo_input_mesh_island_cc;
+
+  static bNodeType ntype;
+  geo_node_type_base(&ntype, GEO_NODE_INPUT_MESH_ISLAND, "Mesh Island", NODE_CLASS_INPUT, 0);
+  ntype.declare = file_ns::node_declare;
+  ntype.geometry_node_execute = file_ns::node_geo_exec;
+  nodeRegisterType(&ntype);
+}



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