[Bf-blender-cvs] [f25c1b4950a] temp-geometry-nodes-fields--fields: Revert "Rename existing boolean node to "Mesh Boolean""

Hans Goudey noreply at git.blender.org
Fri Aug 27 06:15:20 CEST 2021


Commit: f25c1b4950a3d64a23de9760cd536fcf339e1207
Author: Hans Goudey
Date:   Thu Aug 26 23:14:44 2021 -0500
Branches: temp-geometry-nodes-fields--fields
https://developer.blender.org/rBf25c1b4950a3d64a23de9760cd536fcf339e1207

Revert "Rename existing boolean node to "Mesh Boolean""

This reverts commit 469f752b8095908a8744251c3e90b508ec846d8d.

I thought I was in a different branch.

===================================================================

M	source/blender/nodes/NOD_static_types.h
M	source/blender/nodes/geometry/nodes/node_geo_boolean.cc

===================================================================

diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 05eaf51b957..4da8648173d 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -287,7 +287,7 @@ DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_SEPARATE_XYZ, def_geo_attribute_separat
 DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_TRANSFER, def_geo_attribute_transfer, "ATTRIBUTE_TRANSFER", AttributeTransfer, "Attribute Transfer", "")
 DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_VECTOR_MATH, def_geo_attribute_vector_math, "ATTRIBUTE_VECTOR_MATH", AttributeVectorMath, "Attribute Vector Math", "")
 DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_VECTOR_ROTATE, def_geo_attribute_vector_rotate, "ATTRIBUTE_VECTOR_ROTATE", AttributeVectorRotate, "Attribute Vector Rotate", "")
-DefNode(GeometryNode, GEO_NODE_BOOLEAN, def_geo_boolean, "BOOLEAN", Boolean, "Mesh Boolean", "")
+DefNode(GeometryNode, GEO_NODE_BOOLEAN, def_geo_boolean, "BOOLEAN", Boolean, "Boolean", "")
 DefNode(GeometryNode, GEO_NODE_BOUNDING_BOX, 0, "BOUNDING_BOX", BoundBox, "Bounding Box", "")
 DefNode(GeometryNode, GEO_NODE_COLLECTION_INFO, def_geo_collection_info, "COLLECTION_INFO", CollectionInfo, "Collection Info", "")
 DefNode(GeometryNode, GEO_NODE_CONVEX_HULL, 0, "CONVEX_HULL", ConvexHull, "Convex Hull", "")
diff --git a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
index aabd2941c3a..d8029ea1eeb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
@@ -137,7 +137,7 @@ void register_node_type_geo_boolean()
 {
   static bNodeType ntype;
 
-  geo_node_type_base(&ntype, GEO_NODE_BOOLEAN, "Mesh Boolean", NODE_CLASS_GEOMETRY, 0);
+  geo_node_type_base(&ntype, GEO_NODE_BOOLEAN, "Boolean", NODE_CLASS_GEOMETRY, 0);
   node_type_socket_templates(&ntype, geo_node_boolean_in, geo_node_boolean_out);
   ntype.draw_buttons = geo_node_boolean_layout;
   ntype.updatefunc = geo_node_boolean_update;



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