[Bf-blender-cvs] [fbfcbc740eb] soc-2021-curve-fillet: Refactored limit radius
dilithjay
noreply at git.blender.org
Tue Aug 24 19:53:59 CEST 2021
Commit: fbfcbc740eb3df0191619bd1c12d0f99b2b32907
Author: dilithjay
Date: Tue Aug 17 11:21:45 2021 +0530
Branches: soc-2021-curve-fillet
https://developer.blender.org/rBfbfcbc740eb3df0191619bd1c12d0f99b2b32907
Refactored limit radius
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
index 44dbf401641..8b7ca3e8f3a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
@@ -216,11 +216,13 @@ static void limit_radii(FilletData &fd, const bool cyclic)
const int size = radii.size();
int fillet_count, start;
- Array<float> max_radii(size, FLT_MAX);
+ float prev_radius, last_radius;
if (cyclic) {
fillet_count = size;
start = 0;
+ prev_radius = radii[0];
+ last_radius = radii[size - 1];
/* Calculate lengths between adjacent control points. */
const float len_prev = float3::distance(positions[0], positions[size - 1]);
@@ -240,19 +242,26 @@ static void limit_radii(FilletData &fd, const bool cyclic)
}
/* Scale max radii by calculated factors. */
- max_radii[0] = radii[0] * min_ff(factor_next, factor_prev);
- max_radii[size - 1] = radii[size - 1] * factor_prev;
+ radii[0] *= min_ff(factor_next, factor_prev);
+ radii[size - 1] *= factor_prev;
}
else {
fillet_count = size - 2;
start = 1;
+ prev_radius = radii[1];
}
/* Max radii calculations for each index. */
for (const int i : IndexRange(start, fillet_count - 1)) {
const float len_next = float3::distance(positions[i], positions[i + 1]);
- const float tan_len = radii[i] * tanf(angles[i] / 2);
- const float tan_len_next = radii[i + 1] * tanf(angles[i + 1] / 2);
+ const float tan_len = prev_radius * tanf(angles[i] / 2);
+ float tan_len_next;
+ if (i + 1 < size - 1) {
+ tan_len_next = radii[i + 1] * tanf(angles[i + 1] / 2);
+ }
+ else {
+ tan_len_next = last_radius * tanf(angles[i + 1] / 2);
+ }
/* Scale down radii if too large for segment. */
float factor = 1.0f;
@@ -266,20 +275,21 @@ static void limit_radii(FilletData &fd, const bool cyclic)
float3::distance(positions[i], positions[i + 1])) /
tanf(angles[i] / 2);
}
- max_radii[i] = min_fff(max_radii[i], radii[i] * factor, max_radius);
+ radii[i] = min_fff(radii[i], prev_radius * factor, max_radius);
max_radius = FLT_MAX;
+ prev_radius = radii[i + 1];
if (i + 1 > 0 && i + 1 < size - 1) {
max_radius = min_ff(float3::distance(positions[i + 1], positions[i]),
float3::distance(positions[i + 1], positions[i + 2])) /
tanf(angles[i + 1] / 2);
}
- max_radii[i + 1] = min_fff(max_radii[i + 1], radii[i + 1] * factor, max_radius);
- }
-
- /* Assign the max_radii to the fillet data's radii. */
- for (const int i : IndexRange(size)) {
- radii[i] = max_radii[i];
+ if (i + 1 < size - 1) {
+ radii[i + 1] = min_fff(radii[i + 1], prev_radius * factor, max_radius);
+ }
+ else {
+ radii[i + 1] = min_fff(radii[i + 1], last_radius * factor, max_radius);
+ }
}
}
@@ -540,7 +550,7 @@ static SplinePtr fillet_spline(const Spline &spline,
start = 1;
}
- if (fillet_count <= 0) {
+ if (size < 3) {
return spline.copy();
}
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