[Bf-blender-cvs] [52bb0d42b33] temp-geometry-nodes-fields-prototype: correct socket shape
Jacques Lucke
noreply at git.blender.org
Tue Aug 10 17:23:26 CEST 2021
Commit: 52bb0d42b330dc7c1e69ac6bc170a049e12abc75
Author: Jacques Lucke
Date: Tue Aug 10 17:23:15 2021 +0200
Branches: temp-geometry-nodes-fields-prototype
https://developer.blender.org/rB52bb0d42b330dc7c1e69ac6bc170a049e12abc75
correct socket shape
===================================================================
M source/blender/editors/space_node/node_draw.cc
===================================================================
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index a92dfe7f5ea..84741f61245 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -816,10 +816,7 @@ static bool use_special_non_field_socket_drawing(const bNodeTree *node_tree,
/* Wow, that's hacky. Don't use vertical bar for function nodes. */
return false;
}
- if (node->type == NODE_REROUTE) {
- return false;
- }
- if (node->type == NODE_GROUP) {
+ if (ELEM(node->type, NODE_REROUTE, NODE_GROUP, NODE_GROUP_OUTPUT)) {
return false;
}
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