[Bf-blender-cvs] [fddd5eb6927] master: UI: Image Editor: Fix missing 2D cursor in mask edit mode

Aaron Carlisle noreply at git.blender.org
Mon Aug 9 17:57:05 CEST 2021


Commit: fddd5eb6927cb348a6a0e2098908e641ee7f83a4
Author: Aaron Carlisle
Date:   Mon Aug 9 11:52:51 2021 -0400
Branches: master
https://developer.blender.org/rBfddd5eb6927cb348a6a0e2098908e641ee7f83a4

UI: Image Editor: Fix missing 2D cursor in  mask edit mode

The 2D cursor should be visible in both mask and uv edit modes.

This was likely and oversight when splitting the image editor
into the UV and Image editors

===================================================================

M	source/blender/draw/intern/draw_view.c

===================================================================

diff --git a/source/blender/draw/intern/draw_view.c b/source/blender/draw/intern/draw_view.c
index ae2c66881ff..90bb3762473 100644
--- a/source/blender/draw/intern/draw_view.c
+++ b/source/blender/draw/intern/draw_view.c
@@ -211,8 +211,17 @@ static bool is_cursor_visible_2d(const DRWContextState *draw_ctx)
     return false;
   }
   SpaceImage *sima = (SpaceImage *)space_data;
-  if (sima->mode != SI_MODE_UV) {
-    return false;
+  switch (sima->mode) {
+    case SI_MODE_VIEW:
+      return false;
+      break;
+    case SI_MODE_PAINT:
+      return false;
+      break;
+    case SI_MODE_MASK:
+      break;
+    case SI_MODE_UV:
+      break;
   }
   return (sima->overlay.flag & SI_OVERLAY_SHOW_OVERLAYS) != 0;
 }



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