[Bf-blender-cvs] [3305e073b40] compositor-full-frame: Compositor: Full frame Map UV node

Manuel Castilla noreply at git.blender.org
Wed Aug 4 23:03:39 CEST 2021


Commit: 3305e073b40c66fc57765c6662876c4ff523aa3d
Author: Manuel Castilla
Date:   Wed Aug 4 18:09:55 2021 +0200
Branches: compositor-full-frame
https://developer.blender.org/rB3305e073b40c66fc57765c6662876c4ff523aa3d

Compositor: Full frame Map UV node

===================================================================

M	source/blender/compositor/operations/COM_MapUVOperation.cc
M	source/blender/compositor/operations/COM_MapUVOperation.h

===================================================================

diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cc b/source/blender/compositor/operations/COM_MapUVOperation.cc
index 74e3d965d41..ad047c619f8 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.cc
+++ b/source/blender/compositor/operations/COM_MapUVOperation.cc
@@ -34,10 +34,26 @@ MapUVOperation::MapUVOperation()
   this->m_inputColorProgram = nullptr;
 }
 
+void MapUVOperation::init_data()
+{
+  NodeOperation *image_input = get_input_operation(0);
+  image_width_ = image_input->getWidth();
+  image_height_ = image_input->getHeight();
+
+  NodeOperation *uv_input = get_input_operation(1);
+  uv_width_ = uv_input->getWidth();
+  uv_height_ = uv_input->getHeight();
+}
+
 void MapUVOperation::initExecution()
 {
   this->m_inputColorProgram = this->getInputSocketReader(0);
   this->m_inputUVProgram = this->getInputSocketReader(1);
+  if (execution_model_ == eExecutionModel::Tiled) {
+    uv_input_read_fn_ = [=](float x, float y, float *out) {
+      this->m_inputUVProgram->readSampled(out, x, y, PixelSampler::Bilinear);
+    };
+  }
 }
 
 void MapUVOperation::executePixelSampled(float output[4],
@@ -81,9 +97,7 @@ void MapUVOperation::executePixelSampled(float output[4],
 
 bool MapUVOperation::read_uv(float x, float y, float &r_u, float &r_v, float &r_alpha)
 {
-  float width = m_inputUVProgram->getWidth();
-  float height = m_inputUVProgram->getHeight();
-  if (x < 0.0f || x >= width || y < 0.0f || y >= height) {
+  if (x < 0.0f || x >= uv_width_ || y < 0.0f || y >= uv_height_) {
     r_u = 0.0f;
     r_v = 0.0f;
     r_alpha = 0.0f;
@@ -91,9 +105,9 @@ bool MapUVOperation::read_uv(float x, float y, float &r_u, float &r_v, float &r_
   }
 
   float vector[3];
-  m_inputUVProgram->readSampled(vector, x, y, PixelSampler::Bilinear);
-  r_u = vector[0] * m_inputColorProgram->getWidth();
-  r_v = vector[1] * m_inputColorProgram->getHeight();
+  uv_input_read_fn_(x, y, vector);
+  r_u = vector[0] * image_width_;
+  r_v = vector[1] * image_height_;
   r_alpha = vector[2];
   return true;
 }
@@ -186,4 +200,75 @@ bool MapUVOperation::determineDependingAreaOfInterest(rcti *input,
   return false;
 }
 
+void MapUVOperation::get_area_of_interest(const int input_idx,
+                                          const rcti &output_area,
+                                          rcti &r_input_area)
+{
+  switch (input_idx) {
+    case 0: {
+      r_input_area.xmin = 0;
+      r_input_area.xmax = image_width_;
+      r_input_area.ymin = 0;
+      r_input_area.ymax = image_height_;
+      break;
+    }
+    case 1: {
+      r_input_area = output_area;
+      expand_area_for_sampler(r_input_area, PixelSampler::Bilinear);
+      break;
+    }
+  }
+}
+
+void MapUVOperation::update_memory_buffer_started(MemoryBuffer *UNUSED(output),
+                                                  const rcti &UNUSED(area),
+                                                  Span<MemoryBuffer *> inputs)
+{
+  const MemoryBuffer *uv_input = inputs[1];
+  uv_input_read_fn_ = [=](float x, float y, float *out) {
+    uv_input->read_elem_bilinear(x, y, out);
+  };
+}
+
+void MapUVOperation::update_memory_buffer_partial(MemoryBuffer *output,
+                                                  const rcti &area,
+                                                  Span<MemoryBuffer *> inputs)
+{
+  const MemoryBuffer *input_image = inputs[0];
+  for (BuffersIterator<float> it = output->iterate_with({}, area); !it.is_end(); ++it) {
+    float xy[2] = {(float)it.x, (float)it.y};
+    float uv[2];
+    float deriv[2][2];
+    float alpha;
+    pixelTransform(xy, uv, deriv, alpha);
+    if (alpha == 0.0f) {
+      zero_v4(it.out);
+      continue;
+    }
+
+    /* EWA filtering. */
+    input_image->read_elem_filtered(uv[0], uv[1], deriv[0], deriv[1], it.out);
+
+    /* UV to alpha threshold. */
+    const float threshold = this->m_alpha * 0.05f;
+    /* XXX alpha threshold is used to fade out pixels on boundaries with invalid derivatives.
+     * this calculation is not very well defined, should be looked into if it becomes a problem ...
+     */
+    const float du = len_v2(deriv[0]);
+    const float dv = len_v2(deriv[1]);
+    const float factor = 1.0f - threshold * (du / image_width_ + dv / image_height_);
+    if (factor < 0.0f) {
+      alpha = 0.0f;
+    }
+    else {
+      alpha *= factor;
+    }
+
+    /* "premul" */
+    if (alpha < 1.0f) {
+      mul_v4_fl(it.out, alpha);
+    }
+  }
+}
+
 }  // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.h b/source/blender/compositor/operations/COM_MapUVOperation.h
index eb5f7d49122..65fbcb461c9 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.h
+++ b/source/blender/compositor/operations/COM_MapUVOperation.h
@@ -18,11 +18,11 @@
 
 #pragma once
 
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedOperation.h"
 
 namespace blender::compositor {
 
-class MapUVOperation : public NodeOperation {
+class MapUVOperation : public MultiThreadedOperation {
  private:
   /**
    * Cached reference to the inputProgram
@@ -30,8 +30,15 @@ class MapUVOperation : public NodeOperation {
   SocketReader *m_inputUVProgram;
   SocketReader *m_inputColorProgram;
 
+  int uv_width_;
+  int uv_height_;
+  int image_width_;
+  int image_height_;
+
   float m_alpha;
 
+  std::function<void(float x, float y, float *out)> uv_input_read_fn_;
+
  public:
   MapUVOperation();
 
@@ -49,6 +56,8 @@ class MapUVOperation : public NodeOperation {
 
   void pixelTransform(const float xy[2], float r_uv[2], float r_deriv[2][2], float &r_alpha);
 
+  void init_data() override;
+
   /**
    * Initialize the execution
    */
@@ -64,6 +73,14 @@ class MapUVOperation : public NodeOperation {
     this->m_alpha = alpha;
   }
 
+  void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
+  void update_memory_buffer_started(MemoryBuffer *output,
+                                    const rcti &area,
+                                    Span<MemoryBuffer *> inputs) override;
+  void update_memory_buffer_partial(MemoryBuffer *output,
+                                    const rcti &area,
+                                    Span<MemoryBuffer *> inputs) override;
+
  private:
   bool read_uv(float x, float y, float &r_u, float &r_v, float &r_alpha);
 };



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