[Bf-blender-cvs] [933de8201e8] master: Cleanup: Add float format

Antonio Vazquez noreply at git.blender.org
Thu Apr 29 15:48:27 CEST 2021


Commit: 933de8201e8c0ef844478e8bf000dd8d32c7bcdf
Author: Antonio Vazquez
Date:   Thu Apr 29 15:41:27 2021 +0200
Branches: master
https://developer.blender.org/rB933de8201e8c0ef844478e8bf000dd8d32c7bcdf

Cleanup: Add float format

===================================================================

M	source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c

===================================================================

diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
index 56882caa2a3..a9d4d5091ec 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
@@ -28,8 +28,8 @@
 
 #include "BLT_translation.h"
 
-#include "BLI_math.h"
 #include "BLI_hash.h"
+#include "BLI_math.h"
 #include "BLI_rand.h"
 
 #include "DNA_defaults.h"
@@ -117,21 +117,21 @@ static void deformStroke(GpencilModifierData *md,
   }
   for (int j = 0; j < 3; j++) {
     const uint primes[3] = {2, 3, 7};
-    double offset[3] = {0.0, 0.0, 0.0};
+    double offset[3] = {0.0f, 0.0f, 0.0f};
     double r[3];
     /* To ensure a nice distribution, we use halton sequence and offset using the seed. */
     BLI_halton_3d(primes, offset, rnd_index, r);
 
-   if ((mmd->flag & GP_OFFSET_UNIFORM_RANDOM_SCALE) && j == 2) {
+    if ((mmd->flag & GP_OFFSET_UNIFORM_RANDOM_SCALE) && j == 2) {
       float rand_value;
-      rand_value = fmodf(r[0] * 2.0 - 1.0 + rand_offset, 1.0f);
-      rand_value = fmodf(sin(rand_value * 12.9898 + j * 78.233) * 43758.5453, 1.0f);
+      rand_value = fmodf(r[0] * 2.0f - 1.0f + rand_offset, 1.0f);
+      rand_value = fmodf(sin(rand_value * 12.9898f + j * 78.233f) * 43758.5453f, 1.0f);
       copy_v3_fl(rand[j], rand_value);
     }
     else {
       for (int i = 0; i < 3; i++) {
-        rand[j][i] = fmodf(r[i] * 2.0 - 1.0 + rand_offset, 1.0f);
-        rand[j][i] = fmodf(sin(rand[j][i] * 12.9898 + j * 78.233) * 43758.5453, 1.0f);
+        rand[j][i] = fmodf(r[i] * 2.0f - 1.0f + rand_offset, 1.0f);
+        rand[j][i] = fmodf(sin(rand[j][i] * 12.9898f + j * 78.233f) * 43758.5453f, 1.0f);
       }
     }
   }



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