[Bf-blender-cvs] [d2153b9f135] temp-gpu-compute-shaders: Small cleanupSmall cleanups, s,
Jeroen Bakker
noreply at git.blender.org
Wed Apr 28 11:59:49 CEST 2021
Commit: d2153b9f135e5b538b12a35a4bd607375f630a90
Author: Jeroen Bakker
Date: Wed Apr 28 11:59:39 2021 +0200
Branches: temp-gpu-compute-shaders
https://developer.blender.org/rBd2153b9f135e5b538b12a35a4bd607375f630a90
Small cleanupSmall cleanups,s,
===================================================================
M source/blender/gpu/GPU_state.h
M source/blender/gpu/opengl/gl_state.hh
M source/blender/gpu/opengl/gl_vertex_buffer.cc
===================================================================
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 16106e3053b..a338728804c 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -39,8 +39,7 @@ typedef enum eGPUBarrier {
GPU_BARRIER_NONE = 0,
GPU_BARRIER_SHADER_IMAGE_ACCESS = (1 << 0),
GPU_BARRIER_TEXTURE_FETCH = (1 << 1),
- GPU_BARRIER_VERTEX_ATTRIB_ARRAY = (1 << 2),
- GPU_BARRIER_SHADER_STORAGE = (1 << 3),
+ GPU_BARRIER_SHADER_STORAGE = (1 << 2),
} eGPUBarrier;
ENUM_OPERATORS(eGPUBarrier, GPU_BARRIER_TEXTURE_FETCH)
diff --git a/source/blender/gpu/opengl/gl_state.hh b/source/blender/gpu/opengl/gl_state.hh
index c1dc814eb24..3b4b40b1d10 100644
--- a/source/blender/gpu/opengl/gl_state.hh
+++ b/source/blender/gpu/opengl/gl_state.hh
@@ -121,9 +121,6 @@ static inline GLbitfield to_gl(eGPUBarrier barrier_bits)
if (barrier_bits & GPU_BARRIER_TEXTURE_FETCH) {
barrier |= GL_TEXTURE_FETCH_BARRIER_BIT;
}
- if (barrier_bits & GPU_BARRIER_VERTEX_ATTRIB_ARRAY) {
- barrier |= GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT;
- }
if (barrier_bits & GPU_BARRIER_SHADER_STORAGE) {
barrier |= GL_SHADER_STORAGE_BARRIER_BIT;
}
diff --git a/source/blender/gpu/opengl/gl_vertex_buffer.cc b/source/blender/gpu/opengl/gl_vertex_buffer.cc
index 1a18d1f5f8e..d2c98f0a637 100644
--- a/source/blender/gpu/opengl/gl_vertex_buffer.cc
+++ b/source/blender/gpu/opengl/gl_vertex_buffer.cc
@@ -63,7 +63,7 @@ void GLVertBuf::duplicate_data(VertBuf *dst_)
BLI_assert(GLContext::get() != nullptr);
GLVertBuf *src = this;
GLVertBuf *dst = static_cast<GLVertBuf *>(dst_);
- /* TODO(jbakker): Device only duplication of vertex buffers not supported yet. */
+ /* TODO(jbakker): Duplication of device only vertex buffers is not supported yet. */
BLI_assert((src->usage_ != GPU_USAGE_DEVICE_ONLY) && (dst->usage_ != GPU_USAGE_DEVICE_ONLY));
if (src->vbo_id_ != 0) {
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