[Bf-blender-cvs] [1a6b51e1750] blender-v2.93-release: Curve modifiers: Disable 'Apply on Spline' option if not available

Philipp Oeser noreply at git.blender.org
Wed Apr 21 11:05:08 CEST 2021


Commit: 1a6b51e17502a221bc9813301c10cb9b3c4883f7
Author: Philipp Oeser
Date:   Tue Apr 20 13:46:31 2021 +0200
Branches: blender-v2.93-release
https://developer.blender.org/rB1a6b51e17502a221bc9813301c10cb9b3c4883f7

Curve modifiers: Disable 'Apply on Spline' option if not available

Some curve modifiers (namely Hook, SoftBody and MeshDeform) can only work
on pre-tesselated spline points.

Before the modifier UI refactor in rB9b099c86123f, users would get the
'Apply on Spline' option, but disabled and with a tip explaining why
this cant be changed. After rB9b099c86123f though, this button was
always enabled [but disfunctional] leaving the user without an
explanation why this has no effect.

Now restore this functionality since it is quite important information.
Additionally, this button now appears to be ON in these cases which
makes more sense from the user perspective (so it does not represent the
actual setting on the modifier -- this would internally be switched ON in
the modifier calculation anyways though, see
'curve_get_tessellate_point')

Differential Revision: https://developer.blender.org/D11029

===================================================================

M	source/blender/modifiers/intern/MOD_ui_common.c

===================================================================

diff --git a/source/blender/modifiers/intern/MOD_ui_common.c b/source/blender/modifiers/intern/MOD_ui_common.c
index fd37ad18b4c..0be5c164089 100644
--- a/source/blender/modifiers/intern/MOD_ui_common.c
+++ b/source/blender/modifiers/intern/MOD_ui_common.c
@@ -344,7 +344,32 @@ static void modifier_panel_header(const bContext *C, Panel *panel)
     }
   } /* Tessellation point for curve-typed objects. */
   else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
-    if (mti->type != eModifierTypeType_Constructive) {
+    /* Some modifiers can work with pre-tessellated curves only. */
+    if (ELEM(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
+      /* Add button (appearing to be ON) and add tip why this cant be changed. */
+      sub = uiLayoutRow(row, true);
+      uiBlock *block = uiLayoutGetBlock(sub);
+      static int apply_on_spline_always_on_hack = eModifierMode_ApplyOnSpline;
+      uiBut *but = uiDefIconButBitI(block,
+                                    UI_BTYPE_TOGGLE,
+                                    eModifierMode_ApplyOnSpline,
+                                    0,
+                                    ICON_SURFACE_DATA,
+                                    0,
+                                    0,
+                                    UI_UNIT_X - 2,
+                                    UI_UNIT_Y,
+                                    &apply_on_spline_always_on_hack,
+                                    0.0,
+                                    0.0,
+                                    0.0,
+                                    0.0,
+                                    TIP_("Apply on Spline"));
+      UI_but_disable(
+          but, TIP_("This modifier can only deform control points, not the filled curve/surface"));
+      buttons_number++;
+    }
+    else if (mti->type != eModifierTypeType_Constructive) {
       /* Constructive modifiers tessellates curve before applying. */
       uiItemR(row, ptr, "use_apply_on_spline", 0, "", ICON_NONE);
       buttons_number++;



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