[Bf-blender-cvs] [018fa1fce3b] blender-v2.93-release: Cleanup: Use correct float format

Antonio Vazquez noreply at git.blender.org
Thu Apr 15 19:14:10 CEST 2021


Commit: 018fa1fce3b28ca65ff9393a40ab9551f3c12bb8
Author: Antonio Vazquez
Date:   Thu Apr 15 19:10:38 2021 +0200
Branches: blender-v2.93-release
https://developer.blender.org/rB018fa1fce3b28ca65ff9393a40ab9551f3c12bb8

Cleanup: Use correct float format

===================================================================

M	source/blender/io/gpencil/intern/gpencil_io_base.cc

===================================================================

diff --git a/source/blender/io/gpencil/intern/gpencil_io_base.cc b/source/blender/io/gpencil/intern/gpencil_io_base.cc
index c60055eccaf..bfa3abb1dcd 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_base.cc
+++ b/source/blender/io/gpencil/intern/gpencil_io_base.cc
@@ -303,7 +303,7 @@ void GpencilIO::prepare_stroke_export_colors(Object *ob, bGPDstroke *gps)
 
   /* Stroke color. */
   copy_v4_v4(stroke_color_, gp_style->stroke_rgba);
-  avg_opacity_ = 0;
+  avg_opacity_ = 0.0f;
   /* Get average vertex color and apply. */
   float avg_color[4] = {0.0f, 0.0f, 0.0f, 0.0f};
   for (const bGPDspoint &pt : Span(gps->points, gps->totpoints)) {



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