[Bf-blender-cvs] [26945306c15] cycles_procedural_api: fix for missing socket on the texture node

Kévin Dietrich noreply at git.blender.org
Tue Sep 22 17:29:46 CEST 2020


Commit: 26945306c158ead44dc4323caa56b4385f096986
Author: Kévin Dietrich
Date:   Tue Sep 22 17:25:08 2020 +0200
Branches: cycles_procedural_api
https://developer.blender.org/rB26945306c158ead44dc4323caa56b4385f096986

fix for missing socket on the texture node

===================================================================

M	intern/cycles/render/nodes.cpp

===================================================================

diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 4ad5ba6b137..546206f593b 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -515,6 +515,8 @@ NODE_DEFINE(EnvironmentTextureNode)
   projection_enum.insert("mirror_ball", NODE_ENVIRONMENT_MIRROR_BALL);
   SOCKET_ENUM(projection, "Projection", projection_enum, NODE_ENVIRONMENT_EQUIRECTANGULAR);
 
+  SOCKET_BOOLEAN(animated, "Animated", false);
+
   SOCKET_IN_POINT(vector, "Vector", make_float3(0.0f, 0.0f, 0.0f), SocketType::LINK_POSITION);
 
   SOCKET_OUT_COLOR(color, "Color");



More information about the Bf-blender-cvs mailing list