[Bf-blender-cvs] [26945306c15] cycles_procedural_api: fix for missing socket on the texture node
Kévin Dietrich
noreply at git.blender.org
Tue Sep 22 17:29:46 CEST 2020
Commit: 26945306c158ead44dc4323caa56b4385f096986
Author: Kévin Dietrich
Date: Tue Sep 22 17:25:08 2020 +0200
Branches: cycles_procedural_api
https://developer.blender.org/rB26945306c158ead44dc4323caa56b4385f096986
fix for missing socket on the texture node
===================================================================
M intern/cycles/render/nodes.cpp
===================================================================
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 4ad5ba6b137..546206f593b 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -515,6 +515,8 @@ NODE_DEFINE(EnvironmentTextureNode)
projection_enum.insert("mirror_ball", NODE_ENVIRONMENT_MIRROR_BALL);
SOCKET_ENUM(projection, "Projection", projection_enum, NODE_ENVIRONMENT_EQUIRECTANGULAR);
+ SOCKET_BOOLEAN(animated, "Animated", false);
+
SOCKET_IN_POINT(vector, "Vector", make_float3(0.0f, 0.0f, 0.0f), SocketType::LINK_POSITION);
SOCKET_OUT_COLOR(color, "Color");
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