[Bf-blender-cvs] [63e80a54f2b] cycles_procedural_api: add missing sockets to ImageTextureNode

Kévin Dietrich noreply at git.blender.org
Tue Sep 22 14:14:46 CEST 2020


Commit: 63e80a54f2b2271e9c4a705c80a764dcd1c40fb5
Author: Kévin Dietrich
Date:   Mon Sep 21 17:13:51 2020 +0200
Branches: cycles_procedural_api
https://developer.blender.org/rB63e80a54f2b2271e9c4a705c80a764dcd1c40fb5

add missing sockets to ImageTextureNode

===================================================================

M	intern/cycles/render/nodes.cpp

===================================================================

diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index e3474fdef5c..4ad5ba6b137 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -247,6 +247,9 @@ NODE_DEFINE(ImageTextureNode)
 
   SOCKET_FLOAT(projection_blend, "Projection Blend", 0.0f);
 
+  SOCKET_INT_ARRAY(tiles, "Tiles", array<int>());
+  SOCKET_BOOLEAN(animated, "Animated", false);
+
   SOCKET_IN_POINT(vector, "Vector", make_float3(0.0f, 0.0f, 0.0f), SocketType::LINK_TEXTURE_UV);
 
   SOCKET_OUT_COLOR(color, "Color");



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