[Bf-blender-cvs] [218e9e76a8b] master: Refactor: move Simulation .blend I/O to IDTypeInfo callbacks

Jacques Lucke noreply at git.blender.org
Fri Sep 11 11:46:37 CEST 2020


Commit: 218e9e76a8b7a737ac9277e54de009461b43ecf8
Author: Jacques Lucke
Date:   Fri Sep 11 11:46:26 2020 +0200
Branches: master
https://developer.blender.org/rB218e9e76a8b7a737ac9277e54de009461b43ecf8

Refactor: move Simulation .blend I/O to IDTypeInfo callbacks

===================================================================

M	source/blender/blenkernel/intern/simulation.cc
M	source/blender/blenloader/intern/readfile.c
M	source/blender/blenloader/intern/writefile.c

===================================================================

diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
index 9dc1f073e2a..f08051510db 100644
--- a/source/blender/blenkernel/intern/simulation.cc
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -63,6 +63,8 @@
 
 #include "SIM_simulation_update.hh"
 
+#include "BLO_read_write.h"
+
 using StateInitFunction = void (*)(SimulationState *state);
 using StateResetFunction = void (*)(SimulationState *state);
 using StateRemoveFunction = void (*)(SimulationState *state);
@@ -145,6 +147,94 @@ static void simulation_foreach_id(ID *id, LibraryForeachIDData *data)
   }
 }
 
+static void simulation_blend_write(BlendWriter *writer, ID *id, const void *id_address)
+{
+  Simulation *simulation = (Simulation *)id;
+  if (simulation->id.us > 0 || BLO_write_is_undo(writer)) {
+    BLO_write_id_struct(writer, Simulation, id_address, &simulation->id);
+    BKE_id_blend_write(writer, &simulation->id);
+
+    if (simulation->adt) {
+      BKE_animdata_blend_write(writer, simulation->adt);
+    }
+
+    /* nodetree is integral part of simulation, no libdata */
+    if (simulation->nodetree) {
+      BLO_write_struct(writer, bNodeTree, simulation->nodetree);
+      ntreeBlendWrite(writer, simulation->nodetree);
+    }
+
+    LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
+      BLO_write_string(writer, state->name);
+      BLO_write_string(writer, state->type);
+      /* TODO: Decentralize this part. */
+      if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) {
+        ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
+
+        CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
+        CustomData_blend_write_prepare(
+            &particle_state->attributes, &players, players_buff, ARRAY_SIZE(players_buff));
+
+        BLO_write_struct(writer, ParticleSimulationState, particle_state);
+
+        CustomData_blend_write(writer,
+                               &particle_state->attributes,
+                               players,
+                               particle_state->tot_particles,
+                               CD_MASK_ALL,
+                               &simulation->id);
+
+        /* Remove temporary data. */
+        if (players && players != players_buff) {
+          MEM_freeN(players);
+        }
+      }
+      else if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_MESH_EMITTER)) {
+        ParticleMeshEmitterSimulationState *emitter_state = (ParticleMeshEmitterSimulationState *)
+            state;
+        BLO_write_struct(writer, ParticleMeshEmitterSimulationState, emitter_state);
+      }
+    }
+
+    BLO_write_struct_list(writer, SimulationDependency, &simulation->dependencies);
+  }
+}
+
+static void simulation_blend_read_data(BlendDataReader *reader, ID *id)
+{
+  Simulation *simulation = (Simulation *)id;
+  BLO_read_data_address(reader, &simulation->adt);
+  BKE_animdata_blend_read_data(reader, simulation->adt);
+
+  BLO_read_list(reader, &simulation->states);
+  LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
+    BLO_read_data_address(reader, &state->name);
+    BLO_read_data_address(reader, &state->type);
+    if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) {
+      ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
+      CustomData_blend_read(reader, &particle_state->attributes, particle_state->tot_particles);
+    }
+  }
+
+  BLO_read_list(reader, &simulation->dependencies);
+}
+
+static void simulation_blend_read_lib(BlendLibReader *reader, ID *id)
+{
+  Simulation *simulation = (Simulation *)id;
+  LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+    BLO_read_id_address(reader, simulation->id.lib, &dependency->id);
+  }
+}
+
+static void simulation_blend_read_expand(BlendExpander *expander, ID *id)
+{
+  Simulation *simulation = (Simulation *)id;
+  LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
+    BLO_expand(expander, dependency->id);
+  }
+}
+
 IDTypeInfo IDType_ID_SIM = {
     /* id_code */ ID_SIM,
     /* id_filter */ FILTER_ID_SIM,
@@ -162,10 +252,10 @@ IDTypeInfo IDType_ID_SIM = {
     /* foreach_id */ simulation_foreach_id,
     /* foreach_cache */ NULL,
 
-    /* blend_write */ NULL,
-    /* blend_read_data */ NULL,
-    /* blend_read_lib */ NULL,
-    /* blend_read_expand */ NULL,
+    /* blend_write */ simulation_blend_write,
+    /* blend_read_data */ simulation_blend_read_data,
+    /* blend_read_lib */ simulation_blend_read_lib,
+    /* blend_read_expand */ simulation_blend_read_expand,
 };
 
 void *BKE_simulation_add(Main *bmain, const char *name)
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index f32168092eb..c6217b56565 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -6238,37 +6238,6 @@ static void lib_link_sound(BlendLibReader *reader, bSound *sound)
 
 /** \} */
 
-/* -------------------------------------------------------------------- */
-/** \name Read ID: Simulation
- * \{ */
-
-static void lib_link_simulation(BlendLibReader *reader, Simulation *simulation)
-{
-  LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
-    BLO_read_id_address(reader, simulation->id.lib, &dependency->id);
-  }
-}
-
-static void direct_link_simulation(BlendDataReader *reader, Simulation *simulation)
-{
-  BLO_read_data_address(reader, &simulation->adt);
-  BKE_animdata_blend_read_data(reader, simulation->adt);
-
-  BLO_read_list(reader, &simulation->states);
-  LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
-    BLO_read_data_address(reader, &state->name);
-    BLO_read_data_address(reader, &state->type);
-    if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) {
-      ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
-      CustomData_blend_read(reader, &particle_state->attributes, particle_state->tot_particles);
-    }
-  }
-
-  BLO_read_list(reader, &simulation->dependencies);
-}
-
-/** \} */
-
 /* -------------------------------------------------------------------- */
 /** \name Read Library Data Block
  * \{ */
@@ -6449,9 +6418,6 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
     case ID_WS:
       direct_link_workspace(&reader, (WorkSpace *)id, main);
       break;
-    case ID_SIM:
-      direct_link_simulation(&reader, (Simulation *)id);
-      break;
     case ID_ME:
     case ID_LT:
     case ID_AC:
@@ -6480,6 +6446,7 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
     case ID_HA:
     case ID_PT:
     case ID_VO:
+    case ID_SIM:
       /* Do nothing. Handled by IDTypeInfo callback. */
       break;
   }
@@ -7115,9 +7082,6 @@ static void lib_link_all(FileData *fd, Main *bmain)
       case ID_CF:
         lib_link_cachefiles(&reader, (CacheFile *)id);
         break;
-      case ID_SIM:
-        lib_link_simulation(&reader, (Simulation *)id);
-        break;
       case ID_IP:
         /* XXX deprecated... still needs to be maintained for version patches still. */
         lib_link_ipo(&reader, (Ipo *)id);
@@ -7153,6 +7117,7 @@ static void lib_link_all(FileData *fd, Main *bmain)
       case ID_HA:
       case ID_PT:
       case ID_VO:
+      case ID_SIM:
         /* Do nothing. Handled by IDTypeInfo callback. */
         break;
     }
@@ -8096,13 +8061,6 @@ static void expand_workspace(BlendExpander *expander, WorkSpace *workspace)
   }
 }
 
-static void expand_simulation(BlendExpander *expander, Simulation *simulation)
-{
-  LISTBASE_FOREACH (SimulationDependency *, dependency, &simulation->dependencies) {
-    BLO_expand(expander, dependency->id);
-  }
-}
-
 /**
  * Set the callback func used over all ID data found by \a BLO_expand_main func.
  *
@@ -8170,9 +8128,6 @@ void BLO_expand_main(void *fdhandle, Main *mainvar)
             case ID_WS:
               expand_workspace(&expander, (WorkSpace *)id);
               break;
-            case ID_SIM:
-              expand_simulation(&expander, (Simulation *)id);
-              break;
             default:
               break;
           }
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 8390838163d..8bbdee78381 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2104,58 +2104,6 @@ static void write_workspace(BlendWriter *writer, WorkSpace *workspace, const voi
   }
 }
 
-static void write_simulation(BlendWriter *writer, Simulation *simulation, const void *id_address)
-{
-  if (simulation->id.us > 0 || BLO_write_is_undo(writer)) {
-    BLO_write_id_struct(writer, Simulation, id_address, &simulation->id);
-    BKE_id_blend_write(writer, &simulation->id);
-
-    if (simulation->adt) {
-      BKE_animdata_blend_write(writer, simulation->adt);
-    }
-
-    /* nodetree is integral part of simulation, no libdata */
-    if (simulation->nodetree) {
-      BLO_write_struct(writer, bNodeTree, simulation->nodetree);
-      ntreeBlendWrite(writer, simulation->nodetree);
-    }
-
-    LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
-      BLO_write_string(writer, state->name);
-      BLO_write_string(writer, state->type);
-      /* TODO: Decentralize this part. */
-      if (STREQ(state->type, SIM_TYPE_NAME_PARTICLE_SIMULATION)) {
-        ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
-
-        CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
-        CustomData_blend_write_prepare(
-            &particle_state->attributes, &players, players_buff, ARRAY_SIZE(players_buff));
-
-        BLO_write_struct(writer, ParticleSimulationState, particle_state);
-
-        CustomData_blend_write(writer,
-                               &particle_state->attributes,
-                               players,
-                               particle_state->tot_particles,
-                               CD_MASK_ALL,
-                               &simulation->id);
-
-        /* Remove te

@@ Diff output truncated at 10240 characters. @@



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