[Bf-blender-cvs] [3e8b1550dc4] master: Fix "Select" option being ignored when linking collection instances
Campbell Barton
noreply at git.blender.org
Wed Sep 9 06:52:28 CEST 2020
Commit: 3e8b1550dc429b35aef8ad599ac94f913ab0d436
Author: Campbell Barton
Date: Wed Sep 9 14:39:54 2020 +1000
Branches: master
https://developer.blender.org/rB3e8b1550dc429b35aef8ad599ac94f913ab0d436
Fix "Select" option being ignored when linking collection instances
Also check 'BASE_SELECTABLE' before selecting
which was only done for collections.
===================================================================
M source/blender/blenloader/intern/readfile.c
===================================================================
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 195bb1e7f9f..18d563cb365 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -10312,7 +10312,7 @@ static void add_loose_objects_to_scene(Main *mainvar,
base->local_view_bits |= v3d->local_view_uuid;
}
- if (flag & FILE_AUTOSELECT) {
+ if ((flag & FILE_AUTOSELECT) && (base->flag & BASE_SELECTABLE)) {
/* Do NOT make base active here! screws up GUI stuff,
* if you want it do it at the editor level. */
base->flag |= BASE_SELECTED;
@@ -10370,7 +10370,7 @@ static void add_loose_object_data_to_scene(Main *mainvar,
base->local_view_bits |= v3d->local_view_uuid;
}
- if (flag & FILE_AUTOSELECT) {
+ if ((flag & FILE_AUTOSELECT) && (base->flag & BASE_SELECTABLE)) {
/* Do NOT make base active here! screws up GUI stuff,
* if you want it do it at the editor level. */
base->flag |= BASE_SELECTED;
@@ -10416,13 +10416,16 @@ static void add_collections_to_scene(Main *mainvar,
base->local_view_bits |= v3d->local_view_uuid;
}
- if (base->flag & BASE_SELECTABLE) {
+ if ((flag & FILE_AUTOSELECT) && (base->flag & BASE_SELECTABLE)) {
base->flag |= BASE_SELECTED;
}
BKE_scene_object_base_flag_sync_from_base(base);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
- view_layer->basact = base;
+
+ if (flag & FILE_AUTOSELECT) {
+ view_layer->basact = base;
+ }
/* Assign the collection. */
ob->instance_collection = collection;
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