[Bf-blender-cvs] [7edd60b35b4] master: GLFramebuffer: Avoid calling method on a partially destroyed GLContext
Clément Foucault
noreply at git.blender.org
Tue Sep 1 18:43:00 CEST 2020
Commit: 7edd60b35b49f73ef96b2ae4d74a1db42f5c4a7c
Author: Clément Foucault
Date: Tue Sep 1 18:39:56 2020 +0200
Branches: master
https://developer.blender.org/rB7edd60b35b49f73ef96b2ae4d74a1db42f5c4a7c
GLFramebuffer: Avoid calling method on a partially destroyed GLContext
This avoid an ASAN runtime error.
===================================================================
M source/blender/gpu/opengl/gl_framebuffer.cc
===================================================================
diff --git a/source/blender/gpu/opengl/gl_framebuffer.cc b/source/blender/gpu/opengl/gl_framebuffer.cc
index d7dd5fa23a4..c97f4e2a270 100644
--- a/source/blender/gpu/opengl/gl_framebuffer.cc
+++ b/source/blender/gpu/opengl/gl_framebuffer.cc
@@ -75,7 +75,13 @@ GLFrameBuffer::GLFrameBuffer(
GLFrameBuffer::~GLFrameBuffer()
{
if (context_ != NULL) {
- context_->fbo_free(fbo_id_);
+ if (context_ == GPU_context_active_get()) {
+ /* Context might be partially freed. This happens when destroying the window framebuffers. */
+ glDeleteFramebuffers(1, &fbo_id_);
+ }
+ else {
+ context_->fbo_free(fbo_id_);
+ }
/* Restore default framebuffer if this framebuffer was bound. */
if (context_->active_fb == this && context_->back_left != this) {
/* If this assert triggers it means the framebuffer is being freed while in use by another
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