[Bf-blender-cvs] [c34438dd78a] geometry-nodes: Geometry Nodes: Rename node category based on functionality

Hans Goudey noreply at git.blender.org
Sat Oct 31 06:37:12 CET 2020


Commit: c34438dd78a3616ab35d896b5a77babd78dee6b3
Author: Hans Goudey
Date:   Sat Oct 31 00:37:04 2020 -0500
Branches: geometry-nodes
https://developer.blender.org/rBc34438dd78a3616ab35d896b5a77babd78dee6b3

Geometry Nodes: Rename node category based on functionality

Naming based on supported geometry components only works in some cases.
For nodes that work with multiple data types, it's better to categorize
them based on their functionality.

===================================================================

M	release/scripts/startup/nodeitems_builtins.py

===================================================================

diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index d882b78c28c..7f661da3774 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -490,9 +490,8 @@ geometry_node_categories = [
         NodeItem("GeometryNodeEdgeSplit"),
         NodeItem("GeometryNodeTransform"),
         NodeItem("GeometryNodeBoolean"),
-        NodeItem("GeometryNodePointDistribute"),
     ]),    
-    GeometryNodeCategory("GEO_POINTCLOUD", "Pointcloud", items=[
+    GeometryNodeCategory("GEO_SCATTERING", "Scattering", items=[
         NodeItem("GeometryNodePointDistribute"),
         NodeItem("GeometryNodePointInstance"),
     ]),



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