[Bf-blender-cvs] [ec2bad29762] cycles_procedural_api: correct compile error following previous change

Kévin Dietrich noreply at git.blender.org
Mon Oct 26 23:27:05 CET 2020


Commit: ec2bad297622d5ca5afdc26fc6b769d16fafee67
Author: Kévin Dietrich
Date:   Wed Oct 14 11:34:13 2020 +0200
Branches: cycles_procedural_api
https://developer.blender.org/rBec2bad297622d5ca5afdc26fc6b769d16fafee67

correct compile error following previous change

===================================================================

M	intern/cycles/render/alembic.h

===================================================================

diff --git a/intern/cycles/render/alembic.h b/intern/cycles/render/alembic.h
index 123f40e4d41..5fad926f392 100644
--- a/intern/cycles/render/alembic.h
+++ b/intern/cycles/render/alembic.h
@@ -42,8 +42,8 @@ class AlembicObject : public Node {
   AlembicObject();
   ~AlembicObject();
 
-  NODE_PUBLIC_API(ustring, path)
-  NODE_PUBLIC_API_ARRAY(array<Node *>, used_shaders)
+  NODE_SOCKET_API(ustring, path)
+  NODE_SOCKET_API_ARRAY(array<Node *>, used_shaders)
 
   void set_object(Object *object);
   Object *get_object();
@@ -100,10 +100,10 @@ class AlembicProcedural : public Procedural {
   ~AlembicProcedural();
   void generate(Scene *scene);
 
-  NODE_PUBLIC_API(bool, use_motion_blur)
-  NODE_PUBLIC_API(ustring, filepath)
-  NODE_PUBLIC_API(float, frame)
-  NODE_PUBLIC_API(float, frame_rate)
+  NODE_SOCKET_API(bool, use_motion_blur)
+  NODE_SOCKET_API(ustring, filepath)
+  NODE_SOCKET_API(float, frame)
+  NODE_SOCKET_API(float, frame_rate)
 
   array<AlembicObject *> objects;  // todo : Node::set



More information about the Bf-blender-cvs mailing list