[Bf-blender-cvs] [fa0ceb4959c] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Fri Oct 16 02:51:06 CEST 2020


Commit: fa0ceb4959cb5f943e73e06fcbb47ce18cea80e7
Author: Campbell Barton
Date:   Fri Oct 16 11:46:48 2020 +1100
Branches: master
https://developer.blender.org/rBfa0ceb4959cb5f943e73e06fcbb47ce18cea80e7

Cleanup: spelling

===================================================================

M	source/blender/blenlib/BLI_task.hh
M	source/blender/editors/sculpt_paint/sculpt_intern.h

===================================================================

diff --git a/source/blender/blenlib/BLI_task.hh b/source/blender/blenlib/BLI_task.hh
index a3679bfbc0d..8a0d77745c8 100644
--- a/source/blender/blenlib/BLI_task.hh
+++ b/source/blender/blenlib/BLI_task.hh
@@ -32,7 +32,7 @@
 #  include <tbb/tbb.h>
 #  ifdef WIN32
 /* We cannot keep this defined, since other parts of the code deal with this on their own leading
- * to multiple define warnings unless we undefine this. */
+ * to multiple define warnings unless we un-define this. */
 #    undef NOMINMAX
 #  endif
 #endif
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 916e7336c37..6055f4e4c8b 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -329,7 +329,7 @@ enum eDynTopoWarnFlag SCULPT_dynamic_topology_check(Scene *scene, Object *ob);
 
 void SCULPT_pbvh_clear(Object *ob);
 
-/* Automasking. */
+/* Auto-masking. */
 float SCULPT_automasking_factor_get(struct AutomaskingCache *automasking,
                                     SculptSession *ss,
                                     int vert);
@@ -835,8 +835,8 @@ typedef struct AutomaskingSettings {
 
 typedef struct AutomaskingCache {
   AutomaskingSettings settings;
-  /* Precomputed automask factor indexed by vertex, owned by the automasking system and initialized
-   * in SCULPT_automasking_cache_init when needed. */
+  /* Precomputed auto-mask factor indexed by vertex, owned by the auto-masking system and
+   * initialized in #SCULPT_automasking_cache_init when needed. */
   float *factor;
 } AutomaskingCache;
 
@@ -874,7 +874,7 @@ typedef struct StrokeCache {
   float y_tilt;
 
   /* Position of the mouse corresponding to the stroke location, modified by the paint_stroke
-   * operator acording to the stroke type. */
+   * operator according to the stroke type. */
   float mouse[2];
   /* Position of the mouse event in screen space, not modified by the stroke type. */
   float mouse_event[2];
@@ -984,7 +984,7 @@ typedef struct StrokeCache {
   float true_gravity_direction[3];
   float gravity_direction[3];
 
-  /* Automasking. */
+  /* Auto-masking. */
   AutomaskingCache *automasking;
 
   float stroke_local_mat[4][4];
@@ -1062,7 +1062,7 @@ typedef struct FilterCache {
 
   int active_face_set;
 
-  /* Automasking. */
+  /* Auto-masking. */
   AutomaskingCache *automasking;
 } FilterCache;



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