[Bf-blender-cvs] [cf778a9e423] master: Pydoc: BGL: update links
Aaron Carlisle
noreply at git.blender.org
Mon Oct 12 02:14:35 CEST 2020
Commit: cf778a9e423700b8e0595087bcdf2831a160ac82
Author: Aaron Carlisle
Date: Sun Oct 11 20:14:16 2020 -0400
Branches: master
https://developer.blender.org/rBcf778a9e423700b8e0595087bcdf2831a160ac82
Pydoc: BGL: update links
===================================================================
M doc/python_api/rst/bgl.rst
===================================================================
diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst
index 36333919309..fd6366494e3 100644
--- a/doc/python_api/rst/bgl.rst
+++ b/doc/python_api/rst/bgl.rst
@@ -13,10 +13,9 @@ than enough material to teach OpenGL programming, from books to many
collections of tutorials.
Here is a comprehensive `list of books <https://www.khronos.org/developers/books/>`__ (non free).
-The `arcsynthesis tutorials <https://web.archive.org/web/20150225192611/http://www.arcsynthesis.org/gltut/index.html>`__
-is one of the best resources to learn modern OpenGL and
-`g-truc <http://www.g-truc.net/post-opengl-samples.html#menu>`__
-offers a set of extensive examples, including advanced features.
+`Learn OpenGL <https://learnopengl.com/>`__ is one of the best resources to learn modern OpenGL and
+`opengl-tutorial.org <http://www.opengl-tutorial.org/>`__ offers a set of extensive examples,
+including advanced features.
.. note::
@@ -30,7 +29,7 @@ offers a set of extensive examples, including advanced features.
Bind a named texture to a texturing target
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBindTexture.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glBindTexture.xhtml>`__
:type target: Enumerated constant
:arg target: Specifies the target to which the texture is bound.
@@ -42,7 +41,7 @@ offers a set of extensive examples, including advanced features.
Specify pixel arithmetic
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glBlendFunc.xhtml>`__
:type sfactor: Enumerated constant
:arg sfactor: Specifies how the red, green, blue, and alpha source blending factors are
@@ -56,7 +55,7 @@ offers a set of extensive examples, including advanced features.
Clear buffers to preset values
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClear.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glClear.xhtml>`__
:type mask: Enumerated constant(s)
:arg mask: Bitwise OR of masks that indicate the buffers to be cleared.
@@ -66,7 +65,7 @@ offers a set of extensive examples, including advanced features.
Specify clear values for the color buffers
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearColor.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glClearColor.xhtml>`__
:type red, green, blue, alpha: float
:arg red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
@@ -77,7 +76,7 @@ offers a set of extensive examples, including advanced features.
Specify the clear value for the depth buffer
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearDepth.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glClearDepth.xhtml>`__
:type depth: int
:arg depth: Specifies the depth value used when the depth buffer is cleared.
@@ -88,7 +87,7 @@ offers a set of extensive examples, including advanced features.
Specify the clear value for the stencil buffer
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClearStencil.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glClearStencil.xhtml>`__
:type s: int
:arg s: Specifies the index used when the stencil buffer is cleared. The initial value is 0.
@@ -98,7 +97,7 @@ offers a set of extensive examples, including advanced features.
Specify a plane against which all geometry is clipped
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glClipPlane.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glClipPlane.xhtml>`__
:type plane: Enumerated constant
:arg plane: Specifies which clipping plane is being positioned.
@@ -117,7 +116,7 @@ offers a set of extensive examples, including advanced features.
Set a new color.
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glColor.xhtml>`__
:type red, green, blue, alpha: Depends on function prototype.
:arg red, green, blue: Specify new red, green, and blue values for the current color.
@@ -129,7 +128,7 @@ offers a set of extensive examples, including advanced features.
Enable and disable writing of frame buffer color components
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glColorMask.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glColorMask.xhtml>`__
:type red, green, blue, alpha: int (boolean)
:arg red, green, blue, alpha: Specify whether red, green, blue, and alpha can or cannot be
@@ -141,7 +140,7 @@ offers a set of extensive examples, including advanced features.
Copy pixels into a 2D texture image
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexImage2D.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glCopyTexImage2D.xhtml>`__
:type target: Enumerated constant
:arg target: Specifies the target texture.
@@ -170,7 +169,7 @@ offers a set of extensive examples, including advanced features.
Specify whether front- or back-facing facets can be culled
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glCullFace.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glCullFace.xhtml>`__
:type mode: Enumerated constant
:arg mode: Specifies whether front- or back-facing facets are candidates for culling.
@@ -180,7 +179,7 @@ offers a set of extensive examples, including advanced features.
Delete named textures
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteTextures.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glDeleteTextures.xhtml>`__
:type n: int
:arg n: Specifies the number of textures to be deleted
@@ -192,7 +191,7 @@ offers a set of extensive examples, including advanced features.
Specify the value used for depth buffer comparisons
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthFunc.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glDepthFunc.xhtml>`__
:type func: Enumerated constant
:arg func: Specifies the depth comparison function.
@@ -202,7 +201,7 @@ offers a set of extensive examples, including advanced features.
Enable or disable writing into the depth buffer
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthMask.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glDepthMask.xhtml>`__
:type flag: int (boolean)
:arg flag: Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE,
@@ -214,7 +213,7 @@ offers a set of extensive examples, including advanced features.
Specify mapping of depth values from normalized device coordinates to window coordinates
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthRange.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glDepthRange.xhtml>`__
:type zNear: int
:arg zNear: Specifies the mapping of the near clipping plane to window coordinates.
@@ -228,7 +227,7 @@ offers a set of extensive examples, including advanced features.
Disable server-side GL capabilities
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glEnable.xhtml>`__
:type cap: Enumerated constant
:arg cap: Specifies a symbolic constant indicating a GL capability.
@@ -238,7 +237,7 @@ offers a set of extensive examples, including advanced features.
Specify which color buffers are to be drawn into
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawBuffer.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glDrawBuffer.xhtml>`__
:type mode: Enumerated constant
:arg mode: Specifies up to four color buffers to be drawn into.
@@ -250,7 +249,7 @@ offers a set of extensive examples, including advanced features.
Flag edges as either boundary or non-boundary
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glEdgeFlag.xhtml>`__
:type flag: Depends of function prototype
:arg flag: Specifies the current edge flag value.The initial value is GL_TRUE.
@@ -260,7 +259,7 @@ offers a set of extensive examples, including advanced features.
Enable server-side GL capabilities
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glEnable.xhtml>`__
:type cap: Enumerated constant
:arg cap: Specifies a symbolic constant indicating a GL capability.
@@ -273,7 +272,7 @@ offers a set of extensive examples, including advanced features.
Evaluate enabled one- and two-dimensional maps
- .. seealso:: `OpenGL Docs <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml>`__
+ .. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glEvalCoord.xhtml>`__
:type u: Depends on function prototype.
:arg u: Specifies a value that is the domain coordinate u to the basis function defined
@@ -291,7 +290,7 @@ offers a set of extensive examples, including advanced features.
Compute a one- or two-dimensional grid of points or lines
- .. seealso:: `OpenGL Docs <https://www.ope
@@ Diff output truncated at 10240 characters. @@
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