[Bf-blender-cvs] [b72df3a4a4a] blender-v2.83-release: Fix T81168: 2.8x Crash when loading 2.79 file.

Bastien Montagne noreply at git.blender.org
Wed Oct 7 10:23:17 CEST 2020


Commit: b72df3a4a4ad2e88eac27dc72fad6942555da2ee
Author: Bastien Montagne
Date:   Sat Sep 26 09:21:27 2020 +0200
Branches: blender-v2.83-release
https://developer.blender.org/rBb72df3a4a4ad2e88eac27dc72fad6942555da2ee

Fix T81168: 2.8x Crash when loading 2.79 file.

Object in the 2.7x file is on no layer at all, while this is not really
expected nor considered valid, better to cope with the case gracefully
than crash.

To be backported to 2.90 and 2.83.

===================================================================

M	source/blender/blenloader/intern/versioning_280.c

===================================================================

diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index d7a5d54b3f6..f141050f6b7 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1241,7 +1241,12 @@ void do_versions_after_linking_280(Main *bmain, ReportList *UNUSED(reports))
               break;
             }
           }
-          BLI_assert(collection_hidden != NULL);
+          if (collection_hidden == NULL) {
+            /* This should never happen (objects are always supposed to be instantiated in a
+             * scene), but it does sometimes, see e.g. T81168.
+             * Just put them in first hidden collection in those cases. */
+            collection_hidden = &hidden_collection_array[0];
+          }
 
           if (*collection_hidden == NULL) {
             char name[MAX_ID_NAME];



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