[Bf-blender-cvs] [c986e46be70] master: Cleanup: avoid harmless but unnecessary float division by zero
Brecht Van Lommel
noreply at git.blender.org
Mon Nov 30 13:40:56 CET 2020
Commit: c986e46be708f6885a9504d87f58a99259ac63c7
Author: Brecht Van Lommel
Date: Mon Nov 30 12:21:44 2020 +0100
Branches: master
https://developer.blender.org/rBc986e46be708f6885a9504d87f58a99259ac63c7
Cleanup: avoid harmless but unnecessary float division by zero
===================================================================
M intern/cycles/render/light.cpp
===================================================================
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index 80190dcbf82..2bde3242b26 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -551,17 +551,19 @@ static void background_cdf(
cond_cdf[i * cdf_width + j - 1].x / res_x;
}
- float cdf_total = cond_cdf[i * cdf_width + res_x - 1].y +
- cond_cdf[i * cdf_width + res_x - 1].x / res_x;
- float cdf_total_inv = 1.0f / cdf_total;
+ const float cdf_total = cond_cdf[i * cdf_width + res_x - 1].y +
+ cond_cdf[i * cdf_width + res_x - 1].x / res_x;
/* stuff the total into the brightness value for the last entry, because
* we are going to normalize the CDFs to 0.0 to 1.0 afterwards */
cond_cdf[i * cdf_width + res_x].x = cdf_total;
- if (cdf_total > 0.0f)
- for (int j = 1; j < res_x; j++)
+ if (cdf_total > 0.0f) {
+ const float cdf_total_inv = 1.0f / cdf_total;
+ for (int j = 1; j < res_x; j++) {
cond_cdf[i * cdf_width + j].y *= cdf_total_inv;
+ }
+ }
cond_cdf[i * cdf_width + res_x].y = 1.0f;
}
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