[Bf-blender-cvs] [11f0169e887] master: Run clang-format to fix line length after D8915.

Alexander Gavrilov noreply at git.blender.org
Sun Nov 29 15:26:42 CET 2020


Commit: 11f0169e887e241b4f638cfbea18e2ddb1bfad9b
Author: Alexander Gavrilov
Date:   Sun Nov 29 17:26:33 2020 +0300
Branches: master
https://developer.blender.org/rB11f0169e887e241b4f638cfbea18e2ddb1bfad9b

Run clang-format to fix line length after D8915.

===================================================================

M	source/blender/blenkernel/intern/constraint.c

===================================================================

diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index bc918df84ed..5497065bb34 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -1834,9 +1834,9 @@ static void rotlike_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *tar
     mat4_to_eulO(obeul, rot_order, cob->matrix);
     /* We must get compatible eulers from the beginning because
      * some of them can be modified below (see bug T21875).
-     * Additionally, since this constraint is based on euler rotation math, it doesn't work well with shear.
-     * The Y axis is chosen as the main axis when we orthoganalize the matrix because constraints are
-     * used most commonly on bones. */
+     * Additionally, since this constraint is based on euler rotation math, it doesn't work well
+     * with shear. The Y axis is chosen as the main axis when we orthoganalize the matrix because
+     * constraints are used most commonly on bones. */
     float mat[4][4];
     copy_m4_m4(mat, ct->matrix);
     orthogonalize_m4_stable(mat, 1, true);



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