[Bf-blender-cvs] [83d7dd528d1] geometry-nodes-attribute-nodes: Geometry Nodes: Update boilerplate code for attributes

Hans Goudey noreply at git.blender.org
Tue Nov 17 15:22:44 CET 2020


Commit: 83d7dd528d1eb8b36d1726f64405a38424114b35
Author: Hans Goudey
Date:   Tue Nov 17 09:20:51 2020 -0500
Branches: geometry-nodes-attribute-nodes
https://developer.blender.org/rB83d7dd528d1eb8b36d1726f64405a38424114b35

Geometry Nodes: Update boilerplate code for attributes

===================================================================

M	release/scripts/startup/nodeitems_builtins.py
M	source/blender/blenkernel/intern/node.c
M	source/blender/editors/space_node/drawnode.c
M	source/blender/nodes/CMakeLists.txt
M	source/blender/nodes/NOD_geometry.h
D	source/blender/nodes/geometry/nodes/node_geo_attribute_create.cc
M	source/blender/nodes/geometry/nodes/node_geo_attribute_math.cc
M	source/blender/nodes/geometry/nodes/node_geo_attribute_random.cc

===================================================================

diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index 55da50e9e3e..ee37355847a 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -496,7 +496,6 @@ geometry_node_categories = [
         NodeItem("GeometryNodeSubdivisionSurface"),
     ]),
     GeometryNodeCategory("GEO_ATTRIBUTES", "Attributes", items=[
-        # NodeItem("GeometryNodeCreateAttribute"),
         NodeItem("GeometryNodeRandomAttribute"),
         NodeItem("GeometryNodeAttributeMath"),
     ]),
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 98a16062f50..d1086f240e1 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -4680,7 +4680,6 @@ static void registerGeometryNodes(void)
 {
   register_node_type_geo_group();
 
-  register_node_type_geo_attribute_create();
   register_node_type_geo_attribute_math();
   register_node_type_geo_attribute_random();
   register_node_type_geo_triangulate();
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 5cfc6208adb..2d6ba22cd49 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -3141,14 +3141,6 @@ static void node_texture_set_butfunc(bNodeType *ntype)
 
 /* ****************** BUTTON CALLBACKS FOR GEOMETRY NODES ***************** */
 
-static void node_geometry_buts_attribute_create(uiLayout *layout,
-                                                bContext *UNUSED(C),
-                                                PointerRNA *ptr)
-{
-  uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
-  uiItemR(layout, ptr, "domain", DEFAULT_FLAGS, "", ICON_NONE);
-}
-
 static void node_geometry_buts_attribute_math(uiLayout *layout,
                                               bContext *UNUSED(C),
                                               PointerRNA *ptr)
@@ -3189,12 +3181,12 @@ static void node_geometry_buts_triangulate(uiLayout *layout, bContext *UNUSED(C)
 static void node_geometry_set_butfunc(bNodeType *ntype)
 {
   switch (ntype->type) {
-    case GEO_NODE_ATTRIBUTE_CREATE:
-      ntype->draw_buttons = node_geometry_buts_attribute_create;
-      break;
     case GEO_NODE_ATTRIBUTE_MATH:
       ntype->draw_buttons = node_geometry_buts_attribute_math;
       break;
+    case GEO_NODE_ATTRIBUTE_RANDOM:
+      ntype->draw_buttons = node_geometry_buts_attribute_random;
+      break;
     case GEO_NODE_BOOLEAN:
       ntype->draw_buttons = node_geometry_buts_boolean_math;
       break;
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index abf572ab63b..c09cced0c6f 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -138,7 +138,6 @@ set(SRC
   function/nodes/node_fn_switch.cc
   function/node_function_util.cc
 
-  geometry/nodes/node_geo_attribute_create.cc
   geometry/nodes/node_geo_attribute_math.cc
   geometry/nodes/node_geo_attribute_random.cc
   geometry/nodes/node_geo_common.cc
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index e76e1753080..9a20de1aa0c 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -26,7 +26,6 @@ void register_node_tree_type_geo(void);
 
 void register_node_type_geo_group(void);
 
-void register_node_type_geo_attribute_create(void);
 void register_node_type_geo_attribute_math(void);
 void register_node_type_geo_attribute_random(void);
 void register_node_type_geo_boolean(void);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_create.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_create.cc
deleted file mode 100644
index c7d85e2b2bf..00000000000
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_create.cc
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "BLI_rand.hh"
-
-#include "DNA_customdata_types.h"
-#include "DNA_windowmanager_types.h"
-
-#include "BKE_attribute.h"
-
-#include "node_geometry_util.hh"
-
-static bNodeSocketTemplate geo_node_attribute_create_in[] = {
-    {SOCK_GEOMETRY, N_("Geometry")},
-    {SOCK_STRING, N_("Attribute")},
-    {-1, ""},
-};
-
-static bNodeSocketTemplate geo_node_attribute_create_out[] = {
-    {SOCK_GEOMETRY, N_("Geometry")},
-    // {SOCK_STRING, N_("Attribute")},
-    {-1, ""},
-};
-
-static void geo_attribute_create_init(bNodeTree *UNUSED(tree), bNode *node)
-{
-  node->custom1 = CD_PROP_FLOAT;
-}
-
-namespace blender::nodes {
-static void geo_attribute_create_exec(bNode *node, GeoNodeInputs inputs, GeoNodeOutputs outputs)
-{
-  GeometryPtr geometry = inputs.extract<GeometryPtr>("Geometry");
-
-  if (!geometry.has_value()) {
-    outputs.set("Geometry", std::move(geometry));
-    return;
-  }
-
-  make_geometry_mutable(geometry);
-
-  Mesh *mesh = geometry->get_mesh_for_write();
-
-  //   char *name = inputs.extract<char *>("Attribute");
-
-  CustomDataType data_type = static_cast<CustomDataType>(node->custom1);
-  AttributeDomain domain = static_cast<AttributeDomain>(node->custom2);
-
-  ReportList report_list_dummy;
-  CustomDataLayer *custom_data = BKE_id_attribute_new(
-      reinterpret_cast<ID *>(mesh), "TEST", data_type, domain, &report_list_dummy);
-
-  UNUSED_VARS(custom_data);
-
-  outputs.set("Geometry", std::move(geometry));
-}
-}  // namespace blender::nodes
-
-void register_node_type_geo_attribute_create()
-{
-  static bNodeType ntype;
-
-  geo_node_type_base(&ntype, GEO_NODE_ATTRIBUTE_CREATE, "Create Attribute", 0, 0);
-  node_type_socket_templates(&ntype, geo_node_attribute_create_in, geo_node_attribute_create_out);
-  node_type_init(&ntype, geo_attribute_create_init);
-  ntype.geometry_node_execute = blender::nodes::geo_attribute_create_exec;
-  nodeRegisterType(&ntype);
-}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_math.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_math.cc
index 28400c90b1a..98cab2a91af 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_math.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_math.cc
@@ -29,29 +29,25 @@ static bNodeSocketTemplate geo_node_attribute_math_in[] = {
 
 static bNodeSocketTemplate geo_node_attribute_math_out[] = {
     {SOCK_GEOMETRY, N_("Geometry")},
-    // {SOCK_STRING, N_("Attribute")},
     {-1, ""},
 };
 
 namespace blender::nodes {
-static void geo_attribute_math_exec(bNode *UNUSED(node),
-                                    GeoNodeInputs inputs,
-                                    GeoNodeOutputs outputs)
+static void geo_attribute_math_exec(GeoNodeExecParams params)
 {
-  GeometryPtr geometry = inputs.extract<GeometryPtr>("Geometry");
+  GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry A");
+  std::string attribute_name_a = params.extract_input<std::string>("Attribute A");
+  std::string attribute_name_b = params.extract_input<std::string>("Attribute B");
 
-  if (!geometry.has_value()) {
-    outputs.set("Geometry", std::move(geometry));
-    return;
+  if (geometry_set.has_mesh()) {
+    Mesh *mesh = geometry_set.get_mesh_for_write();
   }
 
-  make_geometry_mutable(geometry);
-
-  Mesh *mesh = geometry->get_mesh_for_write();
-  std::string attribute_name_a = inputs.extract<std::string>("Attribute A");
-  std::string attribute_name_b = inputs.extract<std::string>("Attribute B");
+  if (geometry_set.has_pointcloud()) {
+    PointCloud *point_cloud = geometry_set.get_pointcloud_for_write();
+  }
 
-  outputs.set("Geometry", std::move(geometry));
+  params.set_output("Geometry", std::move(geometry_set));
 }
 }  // namespace blender::nodes
 
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_random.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_random.cc
index de2f91a73b0..ed7610e2944 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_random.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_random.cc
@@ -31,7 +31,6 @@ static bNodeSocketTemplate geo_node_attribute_random_in[] = {
 
 static bNodeSocketTemplate geo_node_attribute_random_out[] = {
     {SOCK_GEOMETRY, N_("Geometry")},
-    // {SOCK_STRING, N_("Attribute")},
     {-1, ""},
 };
 
@@ -41,29 +40,24 @@ static void geo_attribute_random_init(bNodeTree *UNUSED(tree), bNode *node)
 }
 
 namespace blender::nodes {
-static void geo_attribute_random_exec(bNode *node, GeoNodeInputs inputs, GeoNodeOutputs outputs)
+static void geo_attribute_random_exec(GeoNodeExecParams params)
 {
-  GeometryPtr geometry = inputs.extract<GeometryPtr>("Geometry");
-
-  if (!geometry.has_value()) {
-    outputs.set("Geometry", std::move(geometry));
-    return;
-  }
-
-  make_geometry_mutable(geometry);
+  GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+  std::string attribute_name = params.extract_input<std::string>("Attribute");
 
   RandomNumberGenerator rng(0);
-  Mesh *mesh = geometry->get_mesh_for_write();
-  std::string attribute_name = inputs.extract<std::string>("Attribute");
+  CustomDataType data_type = static_cast<CustomDataType>(params.node().custom1);
+  AttributeDomain domain = static_cast<AttributeDomain>(params.node().custom2);
 
-  CustomDataType data_type = static_cast<CustomDataType>(node->custom1);
-  AttributeDomain domain = static_cast<AttributeDomain>(node->custom2);
+  if (geometry_set.has_mesh()) {
+    Mesh *mesh

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list