[Bf-blender-cvs] [691a1e3357e] blender-v2.83-release: EEVEE: Fix memory leak when using SSS render pass.

Clément Foucault noreply at git.blender.org
Fri May 29 19:43:19 CEST 2020


Commit: 691a1e3357e1fac92e2e0de52a237eb4ae60915d
Author: Clément Foucault
Date:   Fri May 29 12:31:02 2020 +0200
Branches: blender-v2.83-release
https://developer.blender.org/rB691a1e3357e1fac92e2e0de52a237eb4ae60915d

EEVEE: Fix memory leak when using SSS render pass.

Differential Revision: https://developer.blender.org/D7876

===================================================================

M	source/blender/draw/engines/eevee/eevee_subsurface.c

===================================================================

diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c
index 3f4008eb8b9..4f334812a8e 100644
--- a/source/blender/draw/engines/eevee/eevee_subsurface.c
+++ b/source/blender/draw/engines/eevee/eevee_subsurface.c
@@ -145,7 +145,7 @@ void EEVEE_subsurface_draw_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
     }
     else {
       GPU_FRAMEBUFFER_FREE_SAFE(fbl->sss_accum_fb);
-      txl->sss_accum = NULL;
+      DRW_TEXTURE_FREE_SAFE(txl->sss_accum);
     }
   }
   else {
@@ -154,11 +154,11 @@ void EEVEE_subsurface_draw_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
     GPU_FRAMEBUFFER_FREE_SAFE(fbl->sss_resolve_fb);
     GPU_FRAMEBUFFER_FREE_SAFE(fbl->sss_clear_fb);
     GPU_FRAMEBUFFER_FREE_SAFE(fbl->sss_accum_fb);
+    DRW_TEXTURE_FREE_SAFE(txl->sss_accum);
     effects->sss_stencil = NULL;
     effects->sss_blur = NULL;
     effects->sss_irradiance = NULL;
     effects->sss_radius = NULL;
-    txl->sss_accum = NULL;
   }
 }



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