[Bf-blender-cvs] [e2d961809b2] master: Cleanup: Keep common IDTypeInfo code separated from ID type specific API.

Bastien Montagne noreply at git.blender.org
Wed May 20 18:43:52 CEST 2020


Commit: e2d961809b20a98b155c4492f705c3ea691e4f2c
Author: Bastien Montagne
Date:   Wed May 20 16:34:42 2020 +0200
Branches: master
https://developer.blender.org/rBe2d961809b20a98b155c4492f705c3ea691e4f2c

Cleanup: Keep common IDTypeInfo code separated from ID type specific API.

Also remove useless IDTypeInfo callbacks.

===================================================================

M	source/blender/blenkernel/intern/hair.c

===================================================================

diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c
index 808c0347a37..4e15067288b 100644
--- a/source/blender/blenkernel/intern/hair.c
+++ b/source/blender/blenkernel/intern/hair.c
@@ -48,50 +48,7 @@
 
 /* Hair datablock */
 
-static void hair_random(Hair *hair)
-{
-  const int numpoints = 8;
-
-  hair->totcurve = 500;
-  hair->totpoint = hair->totcurve * numpoints;
-
-  CustomData_realloc(&hair->pdata, hair->totpoint);
-  CustomData_realloc(&hair->cdata, hair->totcurve);
-  BKE_hair_update_customdata_pointers(hair);
-
-  RNG *rng = BLI_rng_new(0);
-
-  for (int i = 0; i < hair->totcurve; i++) {
-    HairCurve *curve = &hair->curves[i];
-    curve->firstpoint = i * numpoints;
-    curve->numpoints = numpoints;
-
-    float theta = 2.0f * M_PI * BLI_rng_get_float(rng);
-    float phi = saacosf(2.0f * BLI_rng_get_float(rng) - 1.0f);
-
-    float no[3] = {sinf(theta) * sinf(phi), cosf(theta) * sinf(phi), cosf(phi)};
-    normalize_v3(no);
-
-    float co[3];
-    copy_v3_v3(co, no);
-
-    float(*curve_co)[3] = hair->co + curve->firstpoint;
-    float *curve_radius = hair->radius + curve->firstpoint;
-    for (int key = 0; key < numpoints; key++) {
-      float t = key / (float)(numpoints - 1);
-      copy_v3_v3(curve_co[key], co);
-      curve_radius[key] = 0.02f * (1.0f - t);
-
-      float offset[3] = {2.0f * BLI_rng_get_float(rng) - 1.0f,
-                         2.0f * BLI_rng_get_float(rng) - 1.0f,
-                         2.0f * BLI_rng_get_float(rng) - 1.0f};
-      add_v3_v3(offset, no);
-      madd_v3_v3fl(co, offset, 1.0f / numpoints);
-    }
-  }
-
-  BLI_rng_free(rng);
-}
+static void hair_random(Hair *hair);
 
 static void hair_init_data(ID *id)
 {
@@ -111,15 +68,6 @@ static void hair_init_data(ID *id)
   hair_random(hair);
 }
 
-void *BKE_hair_add(Main *bmain, const char *name)
-{
-  Hair *hair = BKE_libblock_alloc(bmain, ID_HA, name, 0);
-
-  hair_init_data(&hair->id);
-
-  return hair;
-}
-
 static void hair_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
 {
   Hair *hair_dst = (Hair *)id_dst;
@@ -134,18 +82,6 @@ static void hair_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, co
   hair_dst->batch_cache = NULL;
 }
 
-Hair *BKE_hair_copy(Main *bmain, const Hair *hair)
-{
-  Hair *hair_copy;
-  BKE_id_copy(bmain, &hair->id, (ID **)&hair_copy);
-  return hair_copy;
-}
-
-static void hair_make_local(Main *bmain, ID *id, const int flags)
-{
-  BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
 static void hair_free_data(ID *id)
 {
   Hair *hair = (Hair *)id;
@@ -172,9 +108,70 @@ IDTypeInfo IDType_ID_HA = {
     .init_data = hair_init_data,
     .copy_data = hair_copy_data,
     .free_data = hair_free_data,
-    .make_local = hair_make_local,
+    .make_local = NULL,
 };
 
+static void hair_random(Hair *hair)
+{
+  const int numpoints = 8;
+
+  hair->totcurve = 500;
+  hair->totpoint = hair->totcurve * numpoints;
+
+  CustomData_realloc(&hair->pdata, hair->totpoint);
+  CustomData_realloc(&hair->cdata, hair->totcurve);
+  BKE_hair_update_customdata_pointers(hair);
+
+  RNG *rng = BLI_rng_new(0);
+
+  for (int i = 0; i < hair->totcurve; i++) {
+    HairCurve *curve = &hair->curves[i];
+    curve->firstpoint = i * numpoints;
+    curve->numpoints = numpoints;
+
+    float theta = 2.0f * M_PI * BLI_rng_get_float(rng);
+    float phi = saacosf(2.0f * BLI_rng_get_float(rng) - 1.0f);
+
+    float no[3] = {sinf(theta) * sinf(phi), cosf(theta) * sinf(phi), cosf(phi)};
+    normalize_v3(no);
+
+    float co[3];
+    copy_v3_v3(co, no);
+
+    float(*curve_co)[3] = hair->co + curve->firstpoint;
+    float *curve_radius = hair->radius + curve->firstpoint;
+    for (int key = 0; key < numpoints; key++) {
+      float t = key / (float)(numpoints - 1);
+      copy_v3_v3(curve_co[key], co);
+      curve_radius[key] = 0.02f * (1.0f - t);
+
+      float offset[3] = {2.0f * BLI_rng_get_float(rng) - 1.0f,
+                         2.0f * BLI_rng_get_float(rng) - 1.0f,
+                         2.0f * BLI_rng_get_float(rng) - 1.0f};
+      add_v3_v3(offset, no);
+      madd_v3_v3fl(co, offset, 1.0f / numpoints);
+    }
+  }
+
+  BLI_rng_free(rng);
+}
+
+void *BKE_hair_add(Main *bmain, const char *name)
+{
+  Hair *hair = BKE_libblock_alloc(bmain, ID_HA, name, 0);
+
+  hair_init_data(&hair->id);
+
+  return hair;
+}
+
+Hair *BKE_hair_copy(Main *bmain, const Hair *hair)
+{
+  Hair *hair_copy;
+  BKE_id_copy(bmain, &hair->id, (ID **)&hair_copy);
+  return hair_copy;
+}
+
 BoundBox *BKE_hair_boundbox_get(Object *ob)
 {
   BLI_assert(ob->type == OB_HAIR);



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