[Bf-blender-cvs] [d06384aa418] master: Cleanup: spelling
Campbell Barton
noreply at git.blender.org
Sat May 9 09:36:55 CEST 2020
Commit: d06384aa41837b905fac94b7cd888dce6c99a3b8
Author: Campbell Barton
Date: Sat May 9 17:15:25 2020 +1000
Branches: master
https://developer.blender.org/rBd06384aa41837b905fac94b7cd888dce6c99a3b8
Cleanup: spelling
===================================================================
M source/blender/blenkernel/intern/shrinkwrap.c
M source/blender/blenlib/BLI_linear_allocator.hh
M source/blender/blenlib/BLI_scanfill.h
M source/blender/blenlib/BLI_task.h
M source/blender/blenlib/intern/task_pool.cc
M source/blender/blenlib/intern/task_scheduler.cc
M source/blender/blenloader/intern/readfile.c
M source/blender/bmesh/tools/bmesh_intersect_edges.c
M source/blender/compositor/operations/COM_RenderLayersProg.h
M source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
M source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
M source/blender/editors/interface/interface_layout.c
M source/blender/editors/sculpt_paint/sculpt.c
M source/blender/editors/space_action/action_data.c
M source/blender/editors/space_node/node_relationships.c
M source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
===================================================================
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 06086cdf56a..c59042bc045 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -443,7 +443,7 @@ bool BKE_shrinkwrap_project_normal(char options,
BVHTreeRayHit *hit)
{
/* don't use this because this dist value could be incompatible
- * this value used by the callback for comparing prev/new dist values.
+ * this value used by the callback for comparing previous/new dist values.
* also, at the moment there is no need to have a corrected 'dist' value */
// #define USE_DIST_CORRECT
diff --git a/source/blender/blenlib/BLI_linear_allocator.hh b/source/blender/blenlib/BLI_linear_allocator.hh
index ffa81b3ac6b..285af49f500 100644
--- a/source/blender/blenlib/BLI_linear_allocator.hh
+++ b/source/blender/blenlib/BLI_linear_allocator.hh
@@ -114,8 +114,8 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
*
* Arguments passed to this method will be forwarded to the constructor of T.
*
- * You must not call `delete` on the returned pointer. Instead, the destructor has to be called
- * explicitely.
+ * You must not call `delete` on the returned pointer.
+ * Instead, the destruct has to be called explicitly.
*/
template<typename T, typename... Args> T *construct(Args &&... args)
{
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index 39d3a679eb3..376ea9d88de 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -36,7 +36,7 @@ typedef struct ScanFillContext {
ListBase fillfacebase;
/* increment this value before adding each curve to skip having to calculate
- * 'poly_nr' for edges and verts (which can take approx half scanfill time) */
+ * 'poly_nr' for edges and verts (which can take approx half scan-fill time) */
unsigned short poly_nr;
/* private */
@@ -46,9 +46,9 @@ typedef struct ScanFillContext {
#define BLI_SCANFILL_ARENA_SIZE MEM_SIZE_OPTIMAL(1 << 14)
/**
- * \note this is USHRT_MAX so incrementing will set to zero
+ * \note this is USHRT_MAX so incrementing will set to zero
* which happens if callers choose to increment #ScanFillContext.poly_nr before adding each curve.
- * Nowhere else in scanfill do we make use of intentional overflow like this.
+ * Nowhere else in scan-fill do we make use of intentional overflow like this.
*/
#define SF_POLY_UNSET ((unsigned short)-1)
@@ -64,7 +64,7 @@ typedef struct ScanFillVert {
float co[3];
/** 2D projection of vertex location */
float xy[2];
- /** index, caller can use how it likes to match the scanfill result with own data */
+ /** index, caller can use how it likes to match the scan-fill result with own data */
unsigned int keyindex;
unsigned short poly_nr;
/** number of edges using this vertex */
diff --git a/source/blender/blenlib/BLI_task.h b/source/blender/blenlib/BLI_task.h
index ce18d5d765e..3ef693ac62a 100644
--- a/source/blender/blenlib/BLI_task.h
+++ b/source/blender/blenlib/BLI_task.h
@@ -218,7 +218,7 @@ BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *setti
}
/* Don't use this, store any thread specific data in tls->userdata_chunk instead.
- * Ony here for code to be removed. */
+ * Only here for code to be removed. */
int BLI_task_parallel_thread_id(const TaskParallelTLS *tls);
#ifdef __cplusplus
diff --git a/source/blender/blenlib/intern/task_pool.cc b/source/blender/blenlib/intern/task_pool.cc
index b97db30d64f..d8e90af551a 100644
--- a/source/blender/blenlib/intern/task_pool.cc
+++ b/source/blender/blenlib/intern/task_pool.cc
@@ -443,7 +443,7 @@ TaskPool *BLI_task_pool_create_no_threads(void *userdata)
}
/**
- * Task pool that executeds one task after the other, possibly on different threads
+ * Task pool that executes one task after the other, possibly on different threads
* but never in parallel.
*/
TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority)
diff --git a/source/blender/blenlib/intern/task_scheduler.cc b/source/blender/blenlib/intern/task_scheduler.cc
index 325056d41ee..b0245da0385 100644
--- a/source/blender/blenlib/intern/task_scheduler.cc
+++ b/source/blender/blenlib/intern/task_scheduler.cc
@@ -54,7 +54,7 @@ void BLI_task_scheduler_init()
task_scheduler_num_threads = num_threads_override;
}
else {
- /* Let TBB choose the number of threads. For (legacy) code that calss
+ /* Let TBB choose the number of threads. For (legacy) code that calls
* BLI_task_scheduler_num_threads() we provide the system thread count.
* Ideally such code should be rewritten not to use the number of threads
* at all. */
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 32e5e439604..c5f9ab67c4e 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -9754,7 +9754,7 @@ static bool read_libblock_undo_restore(
* this is only for do_version-like code), but for sake of consistency, and also because
* it will tell us which ID is re-used from old Main, and which one is actually new. */
/* Also do not add LIB_TAG_NEED_LINK, those IDs will never be re-liblinked, hence that tag will
- * never be cleared, leading to critical issue in link/appemd code. */
+ * never be cleared, leading to critical issue in link/append code. */
const int id_tag = tag | LIB_TAG_UNDO_OLD_ID_REUSED;
read_libblock_undo_restore_identical(fd, main, id, id_old, id_tag);
diff --git a/source/blender/bmesh/tools/bmesh_intersect_edges.c b/source/blender/bmesh/tools/bmesh_intersect_edges.c
index e2d03a65d46..3f0492aebb6 100644
--- a/source/blender/bmesh/tools/bmesh_intersect_edges.c
+++ b/source/blender/bmesh/tools/bmesh_intersect_edges.c
@@ -893,7 +893,7 @@ bool BM_mesh_intersect_edges(
if (BM_vert_pair_share_face_check(va, va_dest)) {
/* Vert par acts on the same face.
- * Although there are cases like this where the face can be splitted,
+ * Although there are cases like this where the face can be split,
* for efficiency it is better to ignore then. */
continue;
}
@@ -909,7 +909,7 @@ bool BM_mesh_intersect_edges(
if (BM_vert_pair_share_face_check(v_other, v_other_dest)) {
/* Vert par acts on the same face.
- * Although there are cases like this where the face can be splitted,
+ * Although there are cases like this where the face can be split,
* for efficiency and to avoid complications, it is better to ignore these cases.
*/
break;
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.h b/source/blender/compositor/operations/COM_RenderLayersProg.h
index 079376c0ce1..6f84eae3252 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.h
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.h
@@ -55,7 +55,7 @@ class RenderLayersProg : public NodeOperation {
float *m_inputBuffer;
/**
- * renderpass where this operation needs to get its data from
+ * Render-pass where this operation needs to get its data from.
*/
std::string m_passName;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 0f25bc0e9ef..cefe87d1e1f 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -1149,8 +1149,8 @@ void DepsgraphNodeBuilder::build_particle_systems(Object *object, bool is_object
* evaluation context for an object. It acts as the container
* for all the nodes associated with a particular set of particle
* systems.
- * 2) Particle System Eval Operation - This operation node acts as a
- * blackbox evaluation step for one particle system referenced by
+ * 2) Particle System Evaluation Operation - This operation node acts as a
+ * black-box evaluation step for one particle system referenced by
* the particle systems stack. All dependencies link to this operation. */
/* Component for all particle systems. */
ComponentNode *psys_comp = add_component_node(&object->id, NodeType::PARTICLE_SYSTEM);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
index 0055c141b71..ab0a5c13321 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
@@ -141,8 +141,7 @@ void DepsgraphNodeBuilder::build_rig(Object *object, bool is_object_visible)
Scene *scene_cow = get_cow_datablock(scene_);
Object *object_cow = get_cow_datablock(object);
OperationNode *op_node;
- /* Animation and/or drivers linking posebones to base-armature used to
- * define them.
+ /* Animation and/or drivers linking pose-bones to base-armature used to define them.
*
* NOTE: AnimData here is really used to control animated deform properties,
* which ideally should be able to be unique across different
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 9c59901083c..884e43b4026 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -2080,7 +2080,7 @@ void uiItemFullR(uiLayout *layout,
if (use_prop_sep) {
if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) {
use_prop_sep_split_label = false;
- /* For checkboxes we make an expection: We allow showing them in a split row even without
+ /* For check-boxes we make an exception: We allow showing them in a split row even without
* label. It typically relates to its neighbor items, so no need for an extra label.
@@ Diff output truncated at 10240 characters. @@
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