[Bf-blender-cvs] [5ce41e6f570] master: Fix T75111: Crash when using subframes for animated fluid collider
Jacques Lucke
noreply at git.blender.org
Fri Mar 27 12:33:45 CET 2020
Commit: 5ce41e6f5706d4396c518be6e71e299ef95936ac
Author: Jacques Lucke
Date: Fri Mar 27 12:29:20 2020 +0100
Branches: master
https://developer.blender.org/rB5ce41e6f5706d4396c518be6e71e299ef95936ac
Fix T75111: Crash when using subframes for animated fluid collider
This is not dependent on having an armature as mentioned in T75111.
The collider simply has to be animated.
Reviewers: sebbas
Differential Revision: https://developer.blender.org/D7251
===================================================================
M source/blender/blenkernel/intern/fluid.c
===================================================================
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index ae51c997a08..310410d8e0f 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -770,7 +770,9 @@ static void bb_combineMaps(FluidObjectBB *output,
/* Values. */
output->numobjs[index_out] = bb1.numobjs[index_in];
- output->influence[index_out] = bb1.influence[index_in];
+ if (output->influence && bb1.influence) {
+ output->influence[index_out] = bb1.influence[index_in];
+ }
output->distances[index_out] = bb1.distances[index_in];
if (output->velocity && bb1.velocity) {
copy_v3_v3(&output->velocity[index_out * 3], &bb1.velocity[index_in * 3]);
@@ -785,12 +787,14 @@ static void bb_combineMaps(FluidObjectBB *output,
/* Values. */
output->numobjs[index_out] = MAX2(bb2->numobjs[index_in], output->numobjs[index_out]);
- if (additive) {
- output->influence[index_out] += bb2->influence[index_in] * sample_size;
- }
- else {
- output->influence[index_out] = MAX2(bb2->influence[index_in],
- output->influence[index_out]);
+ if (output->influence && bb2->influence) {
+ if (additive) {
+ output->influence[index_out] += bb2->influence[index_in] * sample_size;
+ }
+ else {
+ output->influence[index_out] = MAX2(bb2->influence[index_in],
+ output->influence[index_out]);
+ }
}
output->distances[index_out] = MIN2(bb2->distances[index_in],
output->distances[index_out]);
More information about the Bf-blender-cvs
mailing list