[Bf-blender-cvs] [3be7d74cba7] master: Fix T70126: Can't snap between objects with Rigid Body
Germano Cavalcante
noreply at git.blender.org
Thu Mar 19 17:19:51 CET 2020
Commit: 3be7d74cba7feee09a0684bdeac7c6336e72814a
Author: Germano Cavalcante
Date: Thu Mar 19 13:18:17 2020 -0300
Branches: master
https://developer.blender.org/rB3be7d74cba7feee09a0684bdeac7c6336e72814a
Fix T70126: Can't snap between objects with Rigid Body
`DEG_FOREACH_COMPONENT_IGNORE_TRANSFORM_SOLVERS` was `0`
===================================================================
M source/blender/depsgraph/DEG_depsgraph_query.h
===================================================================
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index c8ddffa57c7..26b46376a0a 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -247,7 +247,7 @@ enum {
* object 1 transform before solver ---> solver ------> object 1 final transform
* object 2 transform before solver -----^ \------> object 2 final transform
*/
- DEG_FOREACH_COMPONENT_IGNORE_TRANSFORM_SOLVERS,
+ DEG_FOREACH_COMPONENT_IGNORE_TRANSFORM_SOLVERS = (1 << 0),
};
void DEG_foreach_dependent_ID_component(const Depsgraph *depsgraph,
const ID *id,
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