[Bf-blender-cvs] [9ace7e24397] master: Fix T74925: Texture Paint Stencil Mask crash
Philipp Oeser
noreply at git.blender.org
Thu Mar 19 15:26:50 CET 2020
Commit: 9ace7e2439781457bed40994519a26cd22e63a78
Author: Philipp Oeser
Date: Thu Mar 19 12:47:06 2020 +0100
Branches: master
https://developer.blender.org/rB9ace7e2439781457bed40994519a26cd22e63a78
Fix T74925: Texture Paint Stencil Mask crash
Use first texture if we dont have an ImageUser.
Maniphest Tasks: T74925
Differential Revision: https://developer.blender.org/D7181
===================================================================
M source/blender/gpu/intern/gpu_draw.c
===================================================================
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 348b9dddba9..350c616e359 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -877,7 +877,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, ImBuf *ibuf,
BKE_image_tag_time(ima);
/* Test if we already have a texture. */
- GPUTexture **tex = gpu_get_image_gputexture(ima, textarget, iuser->multiview_eye);
+ GPUTexture **tex = gpu_get_image_gputexture(ima, textarget, iuser ? iuser->multiview_eye : 0);
if (*tex) {
return *tex;
}
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