[Bf-blender-cvs] [f958560a990] master: Multires: Properly support virtual modifiers for Apply Base

Sergey Sharybin noreply at git.blender.org
Tue Mar 17 17:40:57 CET 2020


Commit: f958560a990a8974446c2c63def7ba387dcfb275
Author: Sergey Sharybin
Date:   Tue Mar 17 17:34:04 2020 +0100
Branches: master
https://developer.blender.org/rBf958560a990a8974446c2c63def7ba387dcfb275

Multires: Properly support virtual modifiers for Apply Base

The initial code from earlier from today didn't really work reliable
since it is not possible to apply virtual modifiers but not the real
multires one (in a situation like mesh with shapekeys and multires).

New code uses less memory and has better performance for the case
when there are actual modifiers leading the multires. The case when
there is only multires will not be as performant as possible at this
moment.

===================================================================

M	source/blender/blenkernel/BKE_multires.h
M	source/blender/blenkernel/intern/multires.c
M	source/blender/blenkernel/intern/multires_reshape_apply_base.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index cccb5547603..a7a5e7b8bd5 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -96,11 +96,12 @@ struct Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
                                       struct Object *object,
                                       struct MultiresModifierData *mmd);
 
-/* Creates mesh with all deform modifiers leading the multires one applied.
+/* Get coordinates of a deformed base mesh which is an ionput to the given multires modifier.
  * NOTE: The modifiers will be re-evaluated. */
-struct Mesh *BKE_multires_create_deformed_base_mesh(struct Depsgraph *depsgraph,
-                                                    struct Object *object,
-                                                    struct MultiresModifierData *mmd);
+float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *depsgraph,
+                                                           struct Object *object,
+                                                           struct MultiresModifierData *mmd,
+                                                           int *r_num_deformed_verts))[3];
 
 void multiresModifier_del_levels(struct MultiresModifierData *mmd,
                                  struct Scene *scene,
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index fd91f80b047..234273b5158 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -293,23 +293,55 @@ Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
   return result;
 }
 
-Mesh *BKE_multires_create_deformed_base_mesh(struct Depsgraph *depsgraph,
-                                             Object *object,
-                                             MultiresModifierData *mmd)
+float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *depsgraph,
+                                                           struct Object *object,
+                                                           struct MultiresModifierData *mmd,
+                                                           int *r_num_deformed_verts))[3]
 {
   Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
   Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
 
-  const int mmd_index = BLI_findindex(&object->modifiers, &mmd->modifier);
-  BLI_assert(mmd_index != -1);
-
   Object object_for_eval = *object_eval;
   object_for_eval.data = object->data;
 
-  Mesh *base_mesh = mesh_create_eval_final_view_index(
-      depsgraph, scene_eval, object, &CD_MASK_BAREMESH, mmd_index - 1);
+  const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+  ModifierEvalContext mesh_eval_context = {depsgraph, &object_for_eval, 0};
+  if (use_render) {
+    mesh_eval_context.flag |= MOD_APPLY_RENDER;
+  }
+  const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+
+  VirtualModifierData virtual_modifier_data;
+  ModifierData *first_md = modifiers_getVirtualModifierList(&object_for_eval,
+                                                            &virtual_modifier_data);
+
+  Mesh *base_mesh = object->data;
+
+  int num_deformed_verts;
+  float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(base_mesh, &num_deformed_verts);
+
+  for (ModifierData *md = first_md; md != NULL; md = md->next) {
+    const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+    if (md == &mmd->modifier) {
+      break;
+    }
+
+    if (!modifier_isEnabled(scene_eval, md, required_mode)) {
+      continue;
+    }
 
-  return base_mesh;
+    if (mti->type != eModifierTypeType_OnlyDeform) {
+      break;
+    }
+
+    modwrap_deformVerts(md, &mesh_eval_context, base_mesh, deformed_verts, num_deformed_verts);
+  }
+
+  if (r_num_deformed_verts != NULL) {
+    *r_num_deformed_verts = num_deformed_verts;
+  }
+  return deformed_verts;
 }
 
 MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData *lastmd)
diff --git a/source/blender/blenkernel/intern/multires_reshape_apply_base.c b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
index 958fb60bbdc..62418150ff1 100644
--- a/source/blender/blenkernel/intern/multires_reshape_apply_base.c
+++ b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
@@ -189,16 +189,11 @@ void multires_reshape_apply_base_refine_from_deform(MultiresReshapeContext *resh
   BLI_assert(object != NULL);
   BLI_assert(mmd != NULL);
 
-  /* If there are no modifiers prior to the multires can use base mesh as it have all the updated
-   * vertices already. */
-  if (mmd->modifier.prev == NULL) {
-    BKE_subdiv_eval_update_from_mesh(reshape_context->subdiv, reshape_context->base_mesh, NULL);
-  }
-  else {
-    /* TODO(sergey): Possible optimization is to only evaluate new verticies positions without
-     * construction of the entire mesh. */
-    Mesh *deformed_base_mesh = BKE_multires_create_deformed_base_mesh(depsgraph, object, mmd);
-    BKE_subdiv_eval_update_from_mesh(reshape_context->subdiv, deformed_base_mesh, NULL);
-    BKE_id_free(NULL, deformed_base_mesh);
-  }
+  float(*deformed_verts)[3] = BKE_multires_create_deformed_base_mesh_vert_coords(
+      depsgraph, object, mmd, NULL);
+
+  BKE_subdiv_eval_update_from_mesh(
+      reshape_context->subdiv, reshape_context->base_mesh, deformed_verts);
+
+  MEM_freeN(deformed_verts);
 }



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