[Bf-blender-cvs] [a45c34ae8eb] master: Multires: Cleanup, argument naming and order

Sergey Sharybin noreply at git.blender.org
Tue Mar 17 16:41:55 CET 2020


Commit: a45c34ae8eb73448726a92d0b4d79b632dc69d9e
Author: Sergey Sharybin
Date:   Tue Mar 17 14:20:14 2020 +0100
Branches: master
https://developer.blender.org/rBa45c34ae8eb73448726a92d0b4d79b632dc69d9e

Multires: Cleanup, argument naming and order

Use full argument name.

Also order arguments in the generosity order: from depsgraph
(which has everything) to object (which contains multires)
specific multires modifier.

===================================================================

M	source/blender/blenkernel/BKE_multires.h
M	source/blender/blenkernel/intern/multires.c
M	source/blender/blenkernel/intern/multires_reshape.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index c3b1163cd3e..3ea5986a0ae 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -91,8 +91,8 @@ int multires_get_level(const struct Scene *scene,
                        bool render,
                        bool ignore_simplify);
 struct Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
-                                      struct MultiresModifierData *mmd,
-                                      struct Object *ob);
+                                      struct Object *object,
+                                      struct MultiresModifierData *mmd);
 void multiresModifier_del_levels(struct MultiresModifierData *mmd,
                                  struct Scene *scene,
                                  struct Object *object,
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 290bed02913..b8464bf02c0 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -270,14 +270,17 @@ static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level)
   return mdisps;
 }
 
-Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph, MultiresModifierData *mmd, Object *ob)
+Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
+                               Object *object,
+                               MultiresModifierData *mmd)
 {
-  Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+  Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
   Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
-  Mesh *deformed_mesh = mesh_get_eval_deform(depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH);
+  Mesh *deformed_mesh = mesh_get_eval_deform(
+      depsgraph, scene_eval, object_eval, &CD_MASK_BAREMESH);
   ModifierEvalContext modifier_ctx = {
       .depsgraph = depsgraph,
-      .object = ob_eval,
+      .object = object_eval,
       .flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
   };
 
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 657dfcec42f..6097121fefd 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -109,7 +109,7 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
 
   /* Create mesh for the multires, ignoring any further modifiers (leading
    * deformation modifiers will be applied though). */
-  Mesh *multires_mesh = BKE_multires_create_mesh(depsgraph, &highest_mmd, object);
+  Mesh *multires_mesh = BKE_multires_create_mesh(depsgraph, object, &highest_mmd);
   int num_deformed_verts;
   float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(multires_mesh, &num_deformed_verts);



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