[Bf-blender-cvs] [6bcb6a0ea6e] master: Fix stereoscopy reference image drawing in the viewport

Dalai Felinto noreply at git.blender.org
Fri Mar 13 16:07:24 CET 2020


Commit: 6bcb6a0ea6e4aad8af58a3bcf5af8a8cd167931c
Author: Dalai Felinto
Date:   Fri Mar 13 16:06:14 2020 +0100
Branches: master
https://developer.blender.org/rB6bcb6a0ea6e4aad8af58a3bcf5af8a8cd167931c

Fix stereoscopy reference image drawing in the viewport

Note: Without D6922 stereo is too broken to even test this patch.
With D6922 + this patch the fullscreen modes work (anaglyph/interlace not yet).

===================================================================

M	source/blender/draw/engines/overlay/overlay_image.c

===================================================================

diff --git a/source/blender/draw/engines/overlay/overlay_image.c b/source/blender/draw/engines/overlay/overlay_image.c
index 02f315e4e8e..f81c51f0883 100644
--- a/source/blender/draw/engines/overlay/overlay_image.c
+++ b/source/blender/draw/engines/overlay/overlay_image.c
@@ -369,7 +369,9 @@ void OVERLAY_image_empty_cache_populate(OVERLAY_Data *vedata, Object *ob)
      * see: T59347 */
     int size[2] = {0};
     if (ima != NULL) {
-      tex = GPU_texture_from_blender(ima, ob->iuser, NULL, GL_TEXTURE_2D);
+      ImageUser iuser = *ob->iuser;
+      camera_background_images_stereo_setup(draw_ctx->scene, draw_ctx->v3d, ima, &iuser);
+      tex = GPU_texture_from_blender(ima, &iuser, NULL, GL_TEXTURE_2D);
       if (tex) {
         size[0] = GPU_texture_orig_width(tex);
         size[1] = GPU_texture_orig_height(tex);



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