[Bf-blender-cvs] [b0a1af4eb10] master: Multires: Increase default quality to 4

Sergey Sharybin noreply at git.blender.org
Fri Mar 13 14:25:36 CET 2020


Commit: b0a1af4eb10f6c771a49401e9d0c4c56f6f6d008
Author: Sergey Sharybin
Date:   Fri Mar 13 14:13:37 2020 +0100
Branches: master
https://developer.blender.org/rBb0a1af4eb10f6c771a49401e9d0c4c56f6f6d008

Multires: Increase default quality to 4

Makes it work better "out of the box" for irregular topology like
Suzanne mesh.

There might be some performance impact on non-regular meshes, but
those are not very common usecase for multires and for those its
always possible to lower the quality if needed.

===================================================================

M	source/blender/modifiers/intern/MOD_multires.c

===================================================================

diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c
index 883c17aa1e1..2068c747f4e 100644
--- a/source/blender/modifiers/intern/MOD_multires.c
+++ b/source/blender/modifiers/intern/MOD_multires.c
@@ -60,7 +60,7 @@ static void initData(ModifierData *md)
   mmd->renderlvl = 0;
   mmd->totlvl = 0;
   mmd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS;
-  mmd->quality = 3;
+  mmd->quality = 4;
   mmd->flags |= eMultiresModifierFlag_UseCrease;
 }



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