[Bf-blender-cvs] [daa98f89782] vr_scene_inspection: Keep VR view grid aligned, even if there's no camera
Julian Eisel
noreply at git.blender.org
Wed Mar 11 22:18:41 CET 2020
Commit: daa98f897825f0e0630b9123caf34e845caa0f99
Author: Julian Eisel
Date: Wed Mar 11 20:48:35 2020 +0100
Branches: vr_scene_inspection
https://developer.blender.org/rBdaa98f897825f0e0630b9123caf34e845caa0f99
Keep VR view grid aligned, even if there's no camera
===================================================================
M source/blender/windowmanager/intern/wm_xr.c
===================================================================
diff --git a/source/blender/windowmanager/intern/wm_xr.c b/source/blender/windowmanager/intern/wm_xr.c
index 4de13eb3809..90759cc5c30 100644
--- a/source/blender/windowmanager/intern/wm_xr.c
+++ b/source/blender/windowmanager/intern/wm_xr.c
@@ -245,7 +245,7 @@ static void wm_xr_reference_pose_calc(const Scene *scene,
}
else {
copy_v3_fl(r_pose->position, 0.0f);
- unit_qt(r_pose->orientation_quat);
+ axis_angle_to_quat_single(r_pose->orientation_quat, 'X', M_PI_2);
}
}
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