[Bf-blender-cvs] [f3a33a92987] master: Fix/workaround Eevee tests crashing with Mantaflow
Brecht Van Lommel
noreply at git.blender.org
Wed Mar 11 14:48:48 CET 2020
Commit: f3a33a92987fd648f194898c3789f573fdadca6f
Author: Brecht Van Lommel
Date: Wed Mar 11 14:28:28 2020 +0100
Branches: master
https://developer.blender.org/rBf3a33a92987fd648f194898c3789f573fdadca6f
Fix/workaround Eevee tests crashing with Mantaflow
Skip light cache baking until T73921 is fixed. This should be fixed properly
but being able to run the tests at all is important now.
===================================================================
M tests/python/eevee_render_tests.py
===================================================================
diff --git a/tests/python/eevee_render_tests.py b/tests/python/eevee_render_tests.py
index a7130136d0a..0d9fd37b0d7 100755
--- a/tests/python/eevee_render_tests.py
+++ b/tests/python/eevee_render_tests.py
@@ -35,6 +35,13 @@ def setup():
# mat.use_screen_refraction = True
mat.use_sss_translucency = True
+ # Workaround for crash with Mantaflow (T73921).
+ use_light_cache_bake = True
+ for ob in bpy.data.objects:
+ for mod in ob.modifiers:
+ if mod.type == 'FLUID':
+ use_light_cache_bake = False
+
cubemap = None
grid = None
# Does not work in edit mode
@@ -79,7 +86,8 @@ def setup():
eevee.gi_visibility_resolution = '16'
eevee.gi_irradiance_smoothing = 0
- bpy.ops.scene.light_cache_bake()
+ if use_light_cache_bake:
+ bpy.ops.scene.light_cache_bake()
# When run from inside Blender, render and exit.
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