[Bf-blender-cvs] [163e6b348f9] master: Cleanup: GPencil: Remove uneeded cast
Clément Foucault
noreply at git.blender.org
Tue Mar 10 05:01:18 CET 2020
Commit: 163e6b348f9b7edc32f82512d7ce6ed3e78dd4ac
Author: Clément Foucault
Date: Tue Mar 10 05:01:13 2020 +0100
Branches: master
https://developer.blender.org/rB163e6b348f9b7edc32f82512d7ce6ed3e78dd4ac
Cleanup: GPencil: Remove uneeded cast
===================================================================
M source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
===================================================================
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
index 5e84b3592e4..b8b60a8f0c9 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl
@@ -362,7 +362,7 @@ void color_output(vec4 stroke_col, vec4 vert_col, float vert_strength, float mix
void stroke_vertex()
{
- int m = int(ma1.x);
+ int m = ma1.x;
bool is_dot = false;
bool is_squares = false;
@@ -538,7 +538,7 @@ void fill_vertex()
finalPos = wpos;
# ifdef GP_MATERIAL_BUFFER_LEN
- int m = int(ma1.x);
+ int m = ma1.x;
vec4 fill_col = MATERIAL(m).fill_color;
float mix_tex = MATERIAL(m).fill_texture_mix;
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