[Bf-blender-cvs] [3d2fafcfcc2] builtin-simulation-nodes: add Particle Birth Event node ui
Jacques Lucke
noreply at git.blender.org
Mon Mar 2 17:24:14 CET 2020
Commit: 3d2fafcfcc2bfd9fb7d952f5386b809d0870bf3e
Author: Jacques Lucke
Date: Mon Mar 2 17:23:12 2020 +0100
Branches: builtin-simulation-nodes
https://developer.blender.org/rB3d2fafcfcc2bfd9fb7d952f5386b809d0870bf3e
add Particle Birth Event node ui
===================================================================
M release/scripts/startup/nodeitems_builtins.py
M source/blender/blenkernel/BKE_node.h
M source/blender/blenkernel/intern/node.c
M source/blender/nodes/CMakeLists.txt
M source/blender/nodes/NOD_simulation.h
M source/blender/nodes/NOD_static_types.h
A source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
===================================================================
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index 273b64dee15..f5d4ef20e4f 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -478,7 +478,10 @@ simulation_node_categories = [
SimulationNodeCategory("SIM_OUTPUT", "Output", items=[
NodeItem("SimulationNodeParticleSimulation"),
]),
- SimulationNodeCategory("FORCE", "Force", items=[
+ SimulationNodeCategory("EVENTS", "Events", items=[
+ NodeItem("SimulationNodeParticleBirthEvent"),
+ ]),
+ SimulationNodeCategory("FORCES", "Forces", items=[
NodeItem("SimulationNodeCustomForce"),
]),
SimulationNodeCategory("EXECUTE", "Execute", items=[
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 3d713316125..b98ac6980b9 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1012,6 +1012,7 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree,
#define SIM_NODE_PARTICLE_SIMULATION 1000
#define SIM_NODE_CUSTOM_FORCE 1001
#define SIM_NODE_SET_PARTICLE_ATTRIBUTE 1002
+#define SIM_NODE_PARTICLE_BIRTH_EVENT 1003
/* custom defines options for Material node */
// #define SH_NODE_MAT_DIFF 1
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 07cf1cfeed1..55a74bd8d6a 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -4126,6 +4126,7 @@ static void registerSimulationNodes(void)
register_node_type_sim_particle_simulation();
register_node_type_sim_custom_force();
register_node_type_set_particle_attribute();
+ register_node_type_sim_particle_birth_event();
}
void init_nodesystem(void)
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 927a1b85a4d..767d912a3cf 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -223,6 +223,7 @@ set(SRC
simulation/nodes/node_sim_common.cc
simulation/nodes/node_sim_custom_force.cc
+ simulation/nodes/node_sim_particle_birth_event.cc
simulation/nodes/node_sim_particle_simulation.cc
simulation/nodes/node_sim_set_particle_attribute.cc
simulation/node_sim_tree.cc
diff --git a/source/blender/nodes/NOD_simulation.h b/source/blender/nodes/NOD_simulation.h
index 09d2d5b2ece..c2b2170cb37 100644
--- a/source/blender/nodes/NOD_simulation.h
+++ b/source/blender/nodes/NOD_simulation.h
@@ -14,6 +14,7 @@ void register_node_type_sim_group(void);
void register_node_type_sim_particle_simulation(void);
void register_node_type_sim_custom_force(void);
void register_node_type_set_particle_attribute(void);
+void register_node_type_sim_particle_birth_event(void);
#ifdef __cplusplus
}
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 95b8708183d..3069d90033e 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -261,6 +261,7 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DI
DefNode(SimulationNode, SIM_NODE_PARTICLE_SIMULATION, 0, "PARTICLE_SIMULATION", ParticleSimulation, "Particle Simulation", "")
DefNode(SimulationNode, SIM_NODE_CUSTOM_FORCE, 0, "CUSTOM_FORCE", CustomForce, "Custom Force", "")
DefNode(SimulationNode, SIM_NODE_SET_PARTICLE_ATTRIBUTE, 0, "SET_PARTICLE_ATTRIBUTE", SetParticleAttribute, "Set Particle Attribute", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_BIRTH_EVENT, 0, "PARTICLE_BIRTH_EVENT", ParticleBirthEvent, "Particle Birth Event", "")
/* undefine macros */
#undef DefNode
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
new file mode 100644
index 00000000000..ecb253b76e3
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
@@ -0,0 +1,21 @@
+#include "node_sim_util.h"
+
+static bNodeSocketTemplate sim_node_particle_birth_event_in[] = {
+ {SOCK_CONTROL_FLOW, 1, N_("Execute")},
+ {-1, 0, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_birth_event_out[] = {
+ {SOCK_EVENTS, 0, N_("Event")},
+ {-1, 0, ""},
+};
+
+void register_node_type_sim_particle_birth_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_BIRTH_EVENT, "Particle Birth Event", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_birth_event_in, sim_node_particle_birth_event_out);
+ nodeRegisterType(&ntype);
+}
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