[Bf-blender-cvs] [dad2db3bc9b] lanpr-under-gp: Refactor: ED_lanpr functions renamed to ED_lineart

YimingWu noreply at git.blender.org
Sat Jun 27 08:32:10 CEST 2020


Commit: dad2db3bc9b0f814e4b50d59fff5c2acbf32a2f0
Author: YimingWu
Date:   Sat Jun 27 14:32:04 2020 +0800
Branches: lanpr-under-gp
https://developer.blender.org/rBdad2db3bc9b0f814e4b50d59fff5c2acbf32a2f0

Refactor: ED_lanpr functions renamed to ED_lineart

===================================================================

M	source/blender/editors/include/ED_lanpr.h

===================================================================

diff --git a/source/blender/editors/include/ED_lanpr.h b/source/blender/editors/include/ED_lanpr.h
index d5cd62583ae..1f3b1a2226d 100644
--- a/source/blender/editors/include/ED_lanpr.h
+++ b/source/blender/editors/include/ED_lanpr.h
@@ -38,22 +38,22 @@
 #include <math.h>
 #include <string.h>
 
-typedef struct LANPR_StaticMemPoolNode {
+typedef struct eLineArtStaticMemPoolNode {
   Link item;
   int used_byte;
   /* User memory starts here */
-} LANPR_StaticMemPoolNode;
+} eLineArtStaticMemPoolNode;
 
-typedef struct LANPR_StaticMemPool {
+typedef struct eLineArtStaticMemPool {
   int each_size;
   ListBase pools;
   SpinLock lock_mem;
-} LANPR_StaticMemPool;
+} eLineArtStaticMemPool;
 
-typedef struct LANPR_RenderTriangle {
-  struct LANPR_RenderTriangle *next, *prev;
-  struct LANPR_RenderVert *v[3];
-  struct LANPR_RenderLine *rl[3];
+typedef struct eLineArtRenderTriangle {
+  struct eLineArtRenderTriangle *next, *prev;
+  struct eLineArtRenderVert *v[3];
+  struct eLineArtRenderLine *rl[3];
   double gn[3];
   double gc[3];
   /*  struct BMFace *F; */
@@ -61,64 +61,64 @@ typedef struct LANPR_RenderTriangle {
   ListBase intersecting_verts;
   char cull_status;
   /**  Should be testing** , Use testing[NumOfThreads] to access. */
-  struct LANPR_RenderTriangle *testing;
-} LANPR_RenderTriangle;
+  struct eLineArtRenderTriangle *testing;
+} eLineArtRenderTriangle;
 
-typedef struct LANPR_RenderTriangleThread {
-  struct LANPR_RenderTriangle base;
-  struct LANPR_RenderLine *testing[127];
-} LANPR_RenderTriangleThread;
+typedef struct eLineArtRenderTriangleThread {
+  struct eLineArtRenderTriangle base;
+  struct eLineArtRenderLine *testing[127];
+} eLineArtRenderTriangleThread;
 
-typedef struct LANPR_RenderElementLinkNode {
-  struct LANPR_RenderElementLinkNode *next, *prev;
+typedef struct eLineArtRenderElementLinkNode {
+  struct eLineArtRenderElementLinkNode *next, *prev;
   void *pointer;
   int element_count;
   void *object_ref;
   char additional;
-} LANPR_RenderElementLinkNode;
+} eLineArtRenderElementLinkNode;
 
-typedef struct LANPR_RenderLineSegment {
-  struct LANPR_RenderLineSegment *next, *prev;
+typedef struct eLineArtRenderLineSegment {
+  struct eLineArtRenderLineSegment *next, *prev;
   /** at==0: left  at==1: right  (this is in 2D projected space) */
   double at;
   /** Occlusion level after "at" point */
   unsigned char occlusion;
   /** For determining lines beind a glass window material. (TODO: implement this) */
   short material_mask_mark;
-} LANPR_RenderLineSegment;
+} eLineArtRenderLineSegment;
 
-typedef struct LANPR_RenderVert {
-  struct LANPR_RenderVert *next, *prev;
+typedef struct eLineArtRenderVert {
+  struct eLineArtRenderVert *next, *prev;
   double gloc[4];
   double fbcoord[4];
   int fbcoordi[2];
   /**  Used as "r" when intersecting */
   struct BMVert *v;
-  struct LANPR_RenderLine *intersecting_line;
-  struct LANPR_RenderLine *intersecting_line2;
-  struct LANPR_RenderTriangle *intersecting_with;
+  struct eLineArtRenderLine *intersecting_line;
+  struct eLineArtRenderLine *intersecting_line2;
+  struct eLineArtRenderTriangle *intersecting_with;
 
   /** This will used in future acceleration for intersection processing. */
   char edge_used;
-} LANPR_RenderVert;
-
-typedef enum LANPR_EdgeFlag {
-  LANPR_EDGE_FLAG_EDGE_MARK = (1 << 0),
-  LANPR_EDGE_FLAG_CONTOUR = (1 << 1),
-  LANPR_EDGE_FLAG_CREASE = (1 << 2),
-  LANPR_EDGE_FLAG_MATERIAL = (1 << 3),
-  LANPR_EDGE_FLAG_INTERSECTION = (1 << 4),
+} eLineArtRenderVert;
+
+typedef enum eLineArtEdgeFlag {
+  LRT_EDGE_FLAG_EDGE_MARK = (1 << 0),
+  LRT_EDGE_FLAG_CONTOUR = (1 << 1),
+  LRT_EDGE_FLAG_CREASE = (1 << 2),
+  LRT_EDGE_FLAG_MATERIAL = (1 << 3),
+  LRT_EDGE_FLAG_INTERSECTION = (1 << 4),
   /**  floating edge, unimplemented yet */
-  LANPR_EDGE_FLAG_FLOATING = (1 << 5),
-  LANPR_EDGE_FLAG_CHAIN_PICKED = (1 << 6),
-} LANPR_EdgeFlag;
+  LRT_EDGE_FLAG_FLOATING = (1 << 5),
+  LRT_EDGE_FLAG_CHAIN_PICKED = (1 << 6),
+} eLineArtEdgeFlag;
 
-#define LANPR_EDGE_FLAG_ALL_TYPE 0x3f
+#define LRT_EDGE_FLAG_ALL_TYPE 0x3f
 
-typedef struct LANPR_RenderLine {
-  struct LANPR_RenderLine *next, *prev;
-  struct LANPR_RenderVert *l, *r;
-  struct LANPR_RenderTriangle *tl, *tr;
+typedef struct eLineArtRenderLine {
+  struct eLineArtRenderLine *next, *prev;
+  struct eLineArtRenderVert *l, *r;
+  struct eLineArtRenderTriangle *tl, *tr;
   ListBase segments;
   char min_occ;
 
@@ -130,10 +130,10 @@ typedef struct LANPR_RenderLine {
 
   /**  For gpencil stroke modifier */
   int edge_idx;
-} LANPR_RenderLine;
+} eLineArtRenderLine;
 
-typedef struct LANPR_RenderLineChain {
-  struct LANPR_RenderLineChain *next, *prev;
+typedef struct eLineArtRenderLineChain {
+  struct eLineArtRenderLineChain *next, *prev;
   ListBase chain;
 
   /**  Calculated before draw cmd. */
@@ -146,10 +146,10 @@ typedef struct LANPR_RenderLineChain {
   /** Chain now only contains one type of segments */
   int type;
   struct Object *object_ref;
-} LANPR_RenderLineChain;
+} eLineArtRenderLineChain;
 
-typedef struct LANPR_RenderLineChainItem {
-  struct LANPR_RenderLineChainItem *next, *prev;
+typedef struct eLineArtRenderLineChainItem {
+  struct eLineArtRenderLineChainItem *next, *prev;
   /** Need z value for fading */
   float pos[3];
   /** For restoring position to 3d space */
@@ -157,21 +157,21 @@ typedef struct LANPR_RenderLineChainItem {
   float normal[3];
   char line_type;
   char occlusion;
-} LANPR_RenderLineChainItem;
+} eLineArtRenderLineChainItem;
 
-typedef struct LANPR_ChainRegisterEntry {
-  struct LANPR_ChainRegisterEntry *next, *prev;
-  LANPR_RenderLineChain *rlc;
-  LANPR_RenderLineChainItem *rlci;
+typedef struct eLineArtChainRegisterEntry {
+  struct eLineArtChainRegisterEntry *next, *prev;
+  eLineArtRenderLineChain *rlc;
+  eLineArtRenderLineChainItem *rlci;
   char picked;
 
   /** left/right mark.
    * Because we revert list in chaining so we need the flag. */
   char is_left;
-} LANPR_ChainRegisterEntry;
+} eLineArtChainRegisterEntry;
 
-typedef struct LANPR_RenderBuffer {
-  struct LANPR_RenderBuffer *prev, *next;
+typedef struct eLineArtRenderBuffer {
+  struct eLineArtRenderBuffer *prev, *next;
 
   /** For render. */
   int is_copied;
@@ -185,7 +185,7 @@ typedef struct LANPR_RenderBuffer {
   int output_mode;
   int output_aa_level;
 
-  struct LANPR_BoundingArea *initial_bounding_areas;
+  struct eLineArtBoundingArea *initial_bounding_areas;
   unsigned int bounding_area_count;
 
   ListBase vertex_buffer_pointers;
@@ -195,7 +195,7 @@ typedef struct LANPR_RenderBuffer {
 
   ListBase intersecting_vertex_buffer;
   /** Use the one comes with LANPR. */
-  LANPR_StaticMemPool render_data_pool;
+  eLineArtStaticMemPool render_data_pool;
 
   struct Material *material_pointers[2048];
 
@@ -260,24 +260,24 @@ typedef struct LANPR_RenderBuffer {
   double shift_x, shift_y;
   double chaining_image_threshold;
   double chaining_geometry_threshold;
-} LANPR_RenderBuffer;
+} eLineArtRenderBuffer;
 
-typedef enum LANPR_RenderStatus {
-  LANPR_RENDER_IDLE = 0,
-  LANPR_RENDER_RUNNING = 1,
-  LANPR_RENDER_INCOMPELTE = 2,
-  LANPR_RENDER_FINISHED = 3,
-} LANPR_RenderStatus;
+typedef enum eLineArtRenderStatus {
+  LRT_RENDER_IDLE = 0,
+  LRT_RENDER_RUNNING = 1,
+  LRT_RENDER_INCOMPELTE = 2,
+  LRT_RENDER_FINISHED = 3,
+} eLineArtRenderStatus;
 
-typedef enum LANPR_INIT_STATUS {
-  LANPR_INIT_ENGINE = (1 << 0),
-  LANPR_INIT_LOCKS = (1 << 1),
-} LANPR_INIT_STATUS;
+typedef enum eLineArtInitStatus {
+  LRT_INIT_ENGINE = (1 << 0),
+  LRT_INIT_LOCKS = (1 << 1),
+} eLineArtInitStatus;
 
-typedef struct LANPR_SharedResource {
+typedef struct eLineArtSharedResource {
 
   /* We only allocate once for all */
-  LANPR_RenderBuffer *render_buffer_shared;
+  eLineArtRenderBuffer *render_buffer_shared;
 
   /* cache */
   struct BLI_mempool *mp_sample;
@@ -287,19 +287,19 @@ typedef struct LANPR_SharedResource {
 
   struct TaskPool *background_render_task;
 
-  LANPR_INIT_STATUS init_complete;
+  eLineArtInitStatus init_complete;
 
   /** To bypass or cancel rendering.
-   * This status flag should be kept in lanpr_share not render_buffer,
+   * This status flag should be kept in lineart_share not render_buffer,
    * because render_buffer will get re-initialized every frame.
    */
   SpinLock lock_render_status;
-  LANPR_RenderStatus flag_render_status;
+  eLineArtRenderStatus flag_render_status;
 
   /** Geometry loading is done in the worker thread,
    * Lock the render thread until loading is done, so that
    * we can avoid depsgrapgh deleting the scene before
-   * LANPR finishes loading. Also keep this in lanpr_share.
+   * LANPR finishes loading. Also keep this in lineart_share.
    */
   SpinLock lock_loader;
 
@@ -312,28 +312,28 @@ typedef struct LANPR_SharedResource {
   float viewinv[4][4];
   float persp[4][4];
   float viewquat[4];
-} LANPR_SharedResource;
+} eLineArtSharedResource;
 
 #define DBL_TRIANGLE_LIM 1e-8
 #define DBL_EDGE_LIM 1e-9
 
-#define LANPR_MEMORY_POOL_1MB 1048576
-#define LANPR_MEMORY_POOL_128MB 134217728
-#define LANPR_MEMORY_POOL_256MB 268435456
-#define LANPR_MEMORY_POOL_512MB 536870912
+#define LRT_MEMORY_POOL_1MB 1048576
+#define LRT_MEMORY_POOL_128MB 134217728
+#define LRT_MEMORY_POOL_256MB 268435456
+#define LRT_MEMORY_POOL_512MB 536870912
 
-typedef enum LANPR_CullState {
-  LANPR_CULL_DONT_CARE = 0,
-  LANPR_CULL_USED = 1,
-  LANPR_CULL_DISCARD = 2,
-} LANPR_CullState;
+typedef enum eLineArtCullState {
+  LRT_CULL_DONT_CARE = 0,
+  LRT_CULL_USED = 1,
+  LRT_CULL_DISCARD = 2,
+} eLineArtCullState;
 
 /** Controls how many lines a worker thread is processing at one request.
  * There's no significant performance impact on choosing different values.
  * Don't make it too small so that the worker thread won't request too many times. */
-#define TNS_THREAD_LINE_COUNT 10000
+#define LRT_THREAD_LINE_COUNT 10000
 
-typedef struct LANPR_RenderTaskInfo {
+typedef struct eLineArtRenderTaskInfo {
   int thread_id;
 
   LinkData *contour;
@@ -351,7 +351,7 @@ typedef struct LANPR_RenderTaskInfo {
   LinkData *edge_mark;
   ListBase edge_mark_pointers;
 
-} LANPR_RenderTaskInfo;
+} eLineArtRenderTaskInfo;
 
 /** Bounding area diagram:
  *
@@ -372,12 +372,12

@@ Diff output truncated at 10240 characters. @@



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