[Bf-blender-cvs] [f72419b9ae0] master: Cleanup: doxy sections for camera, collections, text & seqmodifier

Campbell Barton noreply at git.blender.org
Tue Jun 16 04:57:59 CEST 2020


Commit: f72419b9ae0335a84d50840c316e0e2fb915f907
Author: Campbell Barton
Date:   Tue Jun 16 12:32:42 2020 +1000
Branches: master
https://developer.blender.org/rBf72419b9ae0335a84d50840c316e0e2fb915f907

Cleanup: doxy sections for camera, collections, text & seqmodifier

===================================================================

M	source/blender/blenkernel/intern/camera.c
M	source/blender/blenkernel/intern/collection.c
M	source/blender/blenkernel/intern/seqmodifier.c
M	source/blender/blenkernel/intern/text.c

===================================================================

diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 5ec4c84c013..7c0e4064cdb 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -54,7 +54,9 @@
 
 #include "MEM_guardedalloc.h"
 
-/****************************** Camera Datablock *****************************/
+/* -------------------------------------------------------------------- */
+/** \name Camera Data-Block
+ * \{ */
 
 static void camera_init_data(ID *id)
 {
@@ -128,7 +130,11 @@ IDTypeInfo IDType_ID_CA = {
     .foreach_id = camera_foreach_id,
 };
 
-/******************************** Camera Usage *******************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera Usage
+ * \{ */
 
 void *BKE_camera_add(Main *bmain, const char *name)
 {
@@ -188,7 +194,11 @@ int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey)
   return sensor_fit;
 }
 
-/******************************** Camera Params *******************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera Parameter Access
+ * \{ */
 
 void BKE_camera_params_init(CameraParams *params)
 {
@@ -380,7 +390,11 @@ void BKE_camera_params_compute_matrix(CameraParams *params)
   }
 }
 
-/***************************** Camera View Frame *****************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera View Frame
+ * \{ */
 
 void BKE_camera_view_frame_ex(const Scene *scene,
                               const Camera *camera,
@@ -482,6 +496,12 @@ void BKE_camera_view_frame(const Scene *scene, const Camera *camera, float r_vec
       scene, camera, 1.0, false, dummy_scale, dummy_asp, dummy_shift, &dummy_drawsize, r_vec);
 }
 
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera View Frame Fit to Points
+ * \{ */
+
 #define CAMERA_VIEWFRAME_NUM_PLANES 4
 
 typedef struct CameraViewFrameData {
@@ -723,7 +743,11 @@ bool BKE_camera_view_frame_fit_to_coords(const Depsgraph *depsgraph,
   return camera_frame_fit_calc_from_data(&params, &data_cb, r_co, r_scale);
 }
 
-/******************* multiview matrix functions ***********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera Multi-View Matrix
+ * \{ */
 
 static void camera_model_matrix(const Object *camera, float r_modelmat[4][4])
 {
@@ -1038,6 +1062,12 @@ void BKE_camera_multiview_params(const RenderData *rd,
   }
 }
 
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera Background Image
+ * \{ */
+
 CameraBGImage *BKE_camera_background_image_new(Camera *cam)
 {
   CameraBGImage *bgpic = MEM_callocN(sizeof(CameraBGImage), "Background Image");
@@ -1072,3 +1102,5 @@ void BKE_camera_background_image_clear(Camera *cam)
     bgpic = next_bgpic;
   }
 }
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index ec9d3cac5a1..6f63da18a22 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -53,7 +53,9 @@
 
 #include "MEM_guardedalloc.h"
 
-/******************************** Prototypes ********************************/
+/* -------------------------------------------------------------------- */
+/** \name Prototypes
+ * \{ */
 
 static bool collection_child_add(Collection *parent,
                                  Collection *collection,
@@ -72,7 +74,11 @@ static CollectionParent *collection_find_parent(Collection *child, Collection *c
 
 static bool collection_find_child_recursive(Collection *parent, Collection *collection);
 
-/****************************** Collection Datablock ************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection Data-Block
+ * \{ */
 
 /**
  * Only copy internal data of Collection ID from source
@@ -168,7 +174,11 @@ IDTypeInfo IDType_ID_GR = {
     .foreach_id = collection_foreach_id,
 };
 
-/***************************** Add Collection *******************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Collection
+ * \{ */
 
 /* Add new collection, without view layer syncing. */
 static Collection *collection_add(Main *bmain,
@@ -238,7 +248,11 @@ void BKE_collection_add_from_object(Main *bmain,
   BKE_main_collection_sync(bmain);
 }
 
-/*********************** Free and Delete Collection ****************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Free and Delete Collection
+ * \{ */
 
 /** Free (or release) any data used by this collection (does not free the collection itself). */
 void BKE_collection_free(Collection *collection)
@@ -303,7 +317,12 @@ bool BKE_collection_delete(Main *bmain, Collection *collection, bool hierarchy)
   return true;
 }
 
-/***************************** Collection Copy *******************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection Copy
+ * \{ */
+
 static Collection *collection_duplicate_recursive(Main *bmain,
                                                   Collection *parent,
                                                   Collection *collection_old,
@@ -456,7 +475,11 @@ Collection *BKE_collection_duplicate(Main *bmain,
   return collection_new;
 }
 
-/********************************* Naming *******************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection Naming
+ * \{ */
 
 /**
  * The automatic/fallback name of a new collection.
@@ -496,7 +519,11 @@ const char *BKE_collection_ui_name_get(struct Collection *collection)
   }
 }
 
-/* **************** Object List Cache *******************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object List Cache
+ * \{ */
 
 static void collection_object_cache_fill(ListBase *lb, Collection *collection, int parent_restrict)
 {
@@ -569,7 +596,11 @@ Base *BKE_collection_or_layer_objects(const ViewLayer *view_layer, Collection *c
   }
 }
 
-/*********************** Scene Master Collection ***************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Scene Master Collection
+ * \{ */
 
 Collection *BKE_collection_master_add()
 {
@@ -594,7 +625,11 @@ Scene *BKE_collection_master_scene_search(const Main *bmain, const Collection *m
   return NULL;
 }
 
-/*********************** Cyclic Checks ************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Cyclic Checks
+ * \{ */
 
 static bool collection_object_cyclic_check_internal(Object *object, Collection *collection)
 {
@@ -634,7 +669,11 @@ bool BKE_collection_object_cyclic_check(Main *bmain, Object *object, Collection
   return collection_object_cyclic_check_internal(object, collection);
 }
 
-/******************* Collection Object Membership *******************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection Object Membership
+ * \{ */
 
 bool BKE_collection_has_object(Collection *collection, const Object *ob)
 {
@@ -695,7 +734,11 @@ bool BKE_collection_is_empty(Collection *collection)
          BLI_listbase_is_empty(&collection->children);
 }
 
-/********************** Collection Objects *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection Objects
+ * \{ */
 
 static void collection_tag_update_parent_recursive(Main *bmain,
                                                    Collection *collection,
@@ -1043,7 +1086,11 @@ void BKE_collection_object_move(
   }
 }
 
-/***************** Collection Scene Membership ****************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection Scene Membership
+ * \{ */
 
 bool BKE_collection_is_in_scene(Collection *collection)
 {
@@ -1068,7 +1115,11 @@ void BKE_collections_after_lib_link(Main *bmain)
   BKE_main_collection_sync(bmain);
 }
 
-/********************** Collection Children *******************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection Children
+ * \{ */
 
 static bool collection_find_instance_recursive(Collection *collection,
                                                Collection *instance_collection)
@@ -1281,7 +1332,11 @@ void BKE_main_collections_parent_relations_rebuild(Main *bmain)
   }
 }
 
-/********************** Collection index *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection Index
+ * \{ */
 
 static Collection *collection_from_index_recursive(Collection *collection,
                                                    const int index,
@@ -1367,7 +1422,11 @@ bool BKE_collection_objects_select(ViewLayer *view_layer, Collection *collection
   }
 }
 
-/***************** Collection move (outliner drag & drop) *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Collection move (outliner drag & drop)
+ * \{ */
 
 bool BKE_collection_move(Main *bmain,
                          Collection *to_parent,
@@ -1460,7 +1519,11 @@ bool BKE_collection_move(Main *bmain,
   return true;
 }
 
-/**************************** Iterators ******************************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Iterators
+ * \{ */
 
 /* scene collection iteractor */
 
@@ -1646,3 +1709,5 @@ void BKE_scene_objects_iterator_end(BLI_Iterator *iter)
     MEM_freeN(data);
   }
 }
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifie

@@ Diff output truncated at 10240 characters. @@



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