[Bf-blender-cvs] [59e793d3bdb] master: Cycles: add missing light angle for distant lights in XML reading
Brecht Van Lommel
noreply at git.blender.org
Tue Jun 2 08:09:28 CEST 2020
Commit: 59e793d3bdb6a49eb9b7e0bae51d0bb776d3de86
Author: Brecht Van Lommel
Date: Tue Jun 2 07:14:25 2020 +0200
Branches: master
https://developer.blender.org/rB59e793d3bdb6a49eb9b7e0bae51d0bb776d3de86
Cycles: add missing light angle for distant lights in XML reading
Contributed by howetuft.
Differential Revision: https://developer.blender.org/D7891
===================================================================
M intern/cycles/render/light.cpp
===================================================================
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index cd19b03ac53..f6979172dc8 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -120,6 +120,7 @@ NODE_DEFINE(Light)
SOCKET_VECTOR(dir, "Dir", make_float3(0.0f, 0.0f, 0.0f));
SOCKET_FLOAT(size, "Size", 0.0f);
+ SOCKET_FLOAT(angle, "Angle", 0.0f);
SOCKET_VECTOR(axisu, "Axis U", make_float3(0.0f, 0.0f, 0.0f));
SOCKET_FLOAT(sizeu, "Size U", 1.0f);
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