[Bf-blender-cvs] [04d46bdb83d] master: Pointcloud: workaround for a viewport drawing issue
Jacques Lucke
noreply at git.blender.org
Sat Jul 25 20:24:46 CEST 2020
Commit: 04d46bdb83deecfa7dfcaf3c0369229aa9816195
Author: Jacques Lucke
Date: Sat Jul 25 20:19:55 2020 +0200
Branches: master
https://developer.blender.org/rB04d46bdb83deecfa7dfcaf3c0369229aa9816195
Pointcloud: workaround for a viewport drawing issue
===================================================================
M source/blender/draw/intern/draw_cache_impl_pointcloud.c
===================================================================
diff --git a/source/blender/draw/intern/draw_cache_impl_pointcloud.c b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
index 17902f27513..0a1687524f5 100644
--- a/source/blender/draw/intern/draw_cache_impl_pointcloud.c
+++ b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
@@ -155,7 +155,10 @@ static void pointcloud_batch_cache_ensure_pos(Object *ob, PointCloudBatchCache *
}
PointCloud *pointcloud = ob->data;
- const bool has_radius = pointcloud->radius != NULL;
+ /* Assume points always have a radius for now.
+ * TODO: Check if the logic below makes sense when there are multiple point clouds, some that
+ * have a radius and others that don't. */
+ const bool has_radius = true;
static GPUVertFormat format = {0};
static uint pos;
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