[Bf-blender-cvs] [a3d90337b84] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Thu Jul 16 03:16:37 CEST 2020


Commit: a3d90337b84764330c1ada680465af0225bd9a37
Author: Campbell Barton
Date:   Thu Jul 16 10:58:33 2020 +1000
Branches: master
https://developer.blender.org/rBa3d90337b84764330c1ada680465af0225bd9a37

Cleanup: spelling

===================================================================

M	source/blender/blenkernel/intern/lib_override.c
M	source/blender/draw/intern/draw_cache_impl_pointcloud.c
M	source/blender/editors/mesh/editmesh_tools.c
M	source/blender/editors/mesh/editmesh_utils.c
M	source/blender/editors/space_clip/clip_editor.c

===================================================================

diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.c
index 02f5ac66c64..a6e2b6a7835 100644
--- a/source/blender/blenkernel/intern/lib_override.c
+++ b/source/blender/blenkernel/intern/lib_override.c
@@ -449,7 +449,7 @@ static int lib_override_library_make_tag_ids_cb(LibraryIDLinkCallbackData *cb_da
 }
 
 /**
- * Advanced 'smart' function to create fully functionnal overrides.
+ * Advanced 'smart' function to create fully functional overrides.
  *
  * \note Currently it only does special things if given \a id_root is an object of collection, more
  * specific behaviors may be added in the future for other ID types.
diff --git a/source/blender/draw/intern/draw_cache_impl_pointcloud.c b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
index 91baf9fa15e..5977c60335f 100644
--- a/source/blender/draw/intern/draw_cache_impl_pointcloud.c
+++ b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
@@ -162,7 +162,7 @@ static void pointcloud_batch_cache_ensure_pos(Object *ob, PointCloudBatchCache *
   if (format.attr_len == 0) {
     /* initialize vertex format */
     /* From the opengl wiki:
-     * Note that size​ does not have to exactly match the size used by the vertex shader. If the
+     * Note that size does not have to exactly match the size used by the vertex shader. If the
      * vertex shader has fewer components than the attribute provides, then the extras are ignored.
      * If the vertex shader has more components than the array provides, the extras are given
      * values from the vector (0, 0, 0, 1) for the missing XYZW components.
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 9907a124ba6..9d85bd46a3b 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -7879,7 +7879,7 @@ void MESH_OT_mark_freestyle_face(wmOperatorType *ot)
 
 /* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
 /* NOTE: We could add more here, like e.g. a switch between local or global coordinates of target,
- *       use numinput to type in explicit vector values... */
+ *       use number-input to type in explicit vector values. */
 enum {
   /* Generic commands. */
   EDBM_CLNOR_MODAL_CANCEL = 1,
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 0cc4dcef442..2188f758dc7 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -805,7 +805,7 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
         sub_v2_v2v2(uvdiff, uv2, uv);
 
         /* Check if the uv loops share the same selection state (if not, they are not connected as
-         * they have been ripped or other edit commands have seperated them). */
+         * they have been ripped or other edit commands have separated them). */
         bool connected = uv_vert_sel == uv2_vert_sel && fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT &&
                          fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT;
 
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index f308a11fbfd..83096b4eded 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -725,7 +725,7 @@ typedef struct PrefetchQueue {
   int initial_frame, current_frame, start_frame, end_frame;
   short render_size, render_flag;
 
-  /* If true prefecthing goes forward in time,
+  /* If true pre-fetching goes forward in time,
    * otherwise it goes backwards in time (starting from current frame).
    */
   bool forward;



More information about the Bf-blender-cvs mailing list