[Bf-blender-cvs] [3dd460aa7fb] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Fri Jul 10 04:21:30 CEST 2020


Commit: 3dd460aa7fbb7021130b58f7809cfda5b69df201
Author: Campbell Barton
Date:   Fri Jul 10 11:41:14 2020 +1000
Branches: master
https://developer.blender.org/rB3dd460aa7fbb7021130b58f7809cfda5b69df201

Cleanup: spelling

===================================================================

M	source/blender/blenlib/BLI_resource_collector.hh
M	source/blender/blenlib/intern/rand.cc
M	source/blender/bmesh/operators/bmo_create.c
M	source/blender/editors/interface/interface.c
M	source/blender/editors/mesh/meshtools.c
M	source/blender/editors/sculpt_paint/paint_image_proj.c
M	source/blender/editors/space_nla/nla_draw.c
M	source/blender/editors/space_view3d/view3d_fly.c
M	source/blender/functions/intern/multi_function_network_optimization.cc

===================================================================

diff --git a/source/blender/blenlib/BLI_resource_collector.hh b/source/blender/blenlib/BLI_resource_collector.hh
index b8cd720583f..672a1269962 100644
--- a/source/blender/blenlib/BLI_resource_collector.hh
+++ b/source/blender/blenlib/BLI_resource_collector.hh
@@ -91,7 +91,7 @@ class ResourceCollector : NonCopyable, NonMovable {
 
   /**
    * Pass ownership of some resource to the ResourceCollector. The given free function will be
-   * calld when the collector is destructed.
+   * called when the collector is destructed.
    */
   void add(void *userdata, void (*free)(void *), const char *name)
   {
diff --git a/source/blender/blenlib/intern/rand.cc b/source/blender/blenlib/intern/rand.cc
index 75da906c850..79e98181958 100644
--- a/source/blender/blenlib/intern/rand.cc
+++ b/source/blender/blenlib/intern/rand.cc
@@ -427,7 +427,7 @@ BLI_INLINE double radical_inverse(unsigned int n)
 {
   double u = 0;
 
-  /* This reverse the bitwise representation
+  /* This reverse the bit-wise representation
    * around the decimal point. */
   for (double p = 0.5; n; p *= 0.5, n >>= 1) {
     if (n & 1) {
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index c6813a864a8..0789000969e 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -280,7 +280,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
    * last resort when all else fails.
    */
   if (totv > 2) {
-    /* TODO, some of these vertes may be connected by edges,
+    /* TODO, some of these vertices may be connected by edges,
      * this connectivity could be used rather than treating
      * them as a bunch of isolated verts. */
 
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 9f6c6fff680..f4207d83e11 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -2308,7 +2308,7 @@ bool ui_but_is_rna_valid(uiBut *but)
 }
 
 /**
- * Checks if the button supports ctrl+mousewheel cycling
+ * Checks if the button supports cycling next/previous menu items (ctrl+mouse-wheel).
  */
 bool ui_but_supports_cycling(const uiBut *but)
 {
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index f759ec4d855..4d84db9b35b 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -313,8 +313,8 @@ static void mesh_join_offset_face_sets_ID(const Mesh *mesh, int *face_set_offset
 
   int max_face_set = 0;
   for (int f = 0; f < mesh->totpoly; f++) {
-    /* As face sets enconde the visibility in the integer sign, the offset needs to be added or
-     * substracted depending on the initial sign of the integer to get the new ID. */
+    /* As face sets encode the visibility in the integer sign, the offset needs to be added or
+     * subtracted depending on the initial sign of the integer to get the new ID. */
     if (abs(face_sets[f]) <= *face_set_offset) {
       if (face_sets[f] > 0) {
         face_sets[f] += *face_set_offset;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 32fa7a1871c..5af3a3f4241 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -1426,7 +1426,7 @@ static void insert_seam_vert_array(const ProjPaintState *ps,
  * Be tricky with flags, first 4 bits are #PROJ_FACE_SEAM0 to 4,
  * last 4 bits are #PROJ_FACE_NOSEAM0 to 4. `1 << i` - where i is `(0..3)`.
  *
- * If we're multi-threadng, make sure threads are locked when this is called.
+ * If we're multi-threading, make sure threads are locked when this is called.
  */
 static void project_face_seams_init(const ProjPaintState *ps,
                                     MemArena *arena,
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index a56b7f8422e..96599fd92a7 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -645,8 +645,9 @@ static void nla_draw_strip_text(AnimData *adt,
   UI_view2d_text_cache_add_rectf(v2d, &rect, str, str_len, col);
 }
 
-/* add frame extents to cache of text-strings to draw in pixelspace
- * for now, only used when transforming strips
+/**
+ * Add frame extents to cache of text-strings to draw in pixel-space
+ * for now, only used when transforming strips.
  */
 static void nla_draw_strip_frames_text(
     NlaTrack *UNUSED(nlt), NlaStrip *strip, View2D *v2d, float UNUSED(yminc), float ymaxc)
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index c13990a4391..cc19ecf35a8 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -200,7 +200,7 @@ typedef struct FlyInfo {
   float grid;
 
   /* compare between last state */
-  /** Used to accelerate when using the mousewheel a lot. */
+  /** Used to accelerate when using the mouse-wheel a lot. */
   double time_lastwheel;
   /** Time between draws. */
   double time_lastdraw;
@@ -614,8 +614,8 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
           fly->axis = -1;
         }
         else {
-          /* flip speed rather than stopping, game like motion,
-           * else increase like mousewheel if we're already moving in that direction */
+          /* Flip speed rather than stopping, game like motion,
+           * else increase like mouse-wheel if we're already moving in that direction. */
           if (fly->speed < 0.0f) {
             fly->speed = -fly->speed;
           }
diff --git a/source/blender/functions/intern/multi_function_network_optimization.cc b/source/blender/functions/intern/multi_function_network_optimization.cc
index f3618612bc5..55c6b2ec7c3 100644
--- a/source/blender/functions/intern/multi_function_network_optimization.cc
+++ b/source/blender/functions/intern/multi_function_network_optimization.cc
@@ -300,7 +300,7 @@ void constant_folding(MFNetwork &network, ResourceCollector &resources)
 /** \} */
 
 /* -------------------------------------------------------------------- */
-/** \name Common Subnetwork Elimination
+/** \name Common Sub-network Elimination
  *
  * \{ */
 
@@ -462,7 +462,7 @@ static void relink_duplicate_nodes(MFNetwork &network,
 }
 
 /**
- * Tries to detect duplicate subnetworks and eliminates them. This can help quite a lot when node
+ * Tries to detect duplicate sub-networks and eliminates them. This can help quite a lot when node
  * groups were used to create the network.
  */
 void common_subnetwork_elimination(MFNetwork &network)



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